HomeGamesUpdatesPricingMethodology
Steam News4 October 20241y ago

V0.9.6.3 Patch Announcement: Blackwood's [Accidental Damage] Skill Upgrade!

Balance adjustment for character Kuroki Kleit The effect of skill 'accidental damage' is adjusted to: when using the 'Coltsaa' to attack enemies, it deals (1/2/3/4/5/...

Full notes

Full Vinecard update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • Balance
changedBalance adjustment for character Kuroki Kleit
changedThe effect of skill 'accidental damage' is adjusted to: when using the 'Coltsaa' to attack enemies, it deals (1/2/3/4/5/...) points of damage to all enemies adjacent to the target.
changedOriginal effect: When using a revolver to kill enemies, it deals (1/2/3/4/5/...) damage to all enemies adjacent to the target.
addedExplanation: We have noticed that the character Blackwood relies too much on the 'Eye of Death' skill for output, otherwise the strength will be weak. We hope that accidental damage as a new gameplay genre will be more reasonable and interesting.
changed2 Fix bug where fatigue damage cannot be triggered properly in Shura mode

Vinecard changes

changedBalance adjustment for character Kuroki Kleit
changedThe effect of skill 'accidental damage' is adjusted to: when using the 'Coltsaa' to attack enemies, it deals (1/2/3/4/5/...) points of damage to all enemies adjacent to the target.
changedOriginal effect: When using a revolver to kill enemies, it deals (1/2/3/4/5/...) damage to all enemies adjacent to the target.
addedExplanation: We have noticed that the character Blackwood relies too much on the 'Eye of Death' skill for output, otherwise the strength will be weak. We hope that accidental damage as a new gameplay genre will be more reasonable and interesting.
changed2 Fix bug where fatigue damage cannot be triggered properly in Shura mode
  1. Balance adjustment for character Kuroki Kleit

The effect of skill 'accidental damage' is adjusted to: when using the 'Coltsaa' to attack enemies, it deals (1/2/3/4/5/...) points of damage to all enemies adjacent to the target.

Original effect: When using a revolver to kill enemies, it deals (1/2/3/4/5/...) damage to all enemies adjacent to the target.

Explanation: We have noticed that the character Blackwood relies too much on the 'Eye of Death' skill for output, otherwise the strength will be weak. We hope that accidental damage as a new gameplay genre will be more reasonable and interesting.

2 Fix bug where fatigue damage cannot be triggered properly in Shura mode

Source

Steam News / 4 October 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.