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Steam News13 December 20256mo ago

[Developer's Note] 2025 Winter Live in Rocheste

2025 Winter Live in Rocheste Livestream Schedule: December 13th, 09:00 UTC All update schedules from the Livestream reflect the KR server schedules.

Full notes

Full Vindictus update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions8 changes2 removals
  • Server
  • Balance
  • Gameplay
  • Performance
  • Security
  • Maps
changedAll update schedules from the Livestream reflect the KR server schedules. Detailed schedules for other regions will be announced at a later date.
changedNotes on Character Balance
changedIn future updates, adjustments will go beyond simple numerical tweaks and prioritize utility improvements to resolve frustrating gameplay elements and enhance the overall "feel" of play.
changedWe promise to implement them in a more quick manner whenever issues that require improvements are identified, instead of stacking them up and updateding on a routine basis.
removedAdjusting ATT Cap, ATT Surplus, and Counterforce was to remove the unreasonable growth experience where players no longer get stronger even when characters' stats increase.
addedWith the stat system improved, we plan to fine-tune 'Supply and Consumption of materials' and 'Gold Earnings and Use' so that the new 'open' system to growth will not be held back due to material shortages.

Vindictus changes

changedAll update schedules from the Livestream reflect the KR server schedules. Detailed schedules for other regions will be announced at a later date.
changedNotes on Character Balance
changedIn future updates, adjustments will go beyond simple numerical tweaks and prioritize utility improvements to resolve frustrating gameplay elements and enhance the overall "feel" of play.
changedWe promise to implement them in a more quick manner whenever issues that require improvements are identified, instead of stacking them up and updateding on a routine basis.
removedAdjusting ATT Cap, ATT Surplus, and Counterforce was to remove the unreasonable growth experience where players no longer get stronger even when characters' stats increase.

2025 Winter Live in Rocheste

  • Livestream Schedule: December 13th, 09:00 UTC

  • All update schedules from the Livestream reflect the KR server schedules. Detailed schedules for other regions will be announced at a later date.

Please Note.

All English terms are not final and are subject to possible changes upon official update.

Upcoming Contents

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Notes on Character Balance

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  • Character Balancing and adjustments were one of the most desired comments the team received from all surveys done in 2025.

  • In future updates, adjustments will go beyond simple numerical tweaks and prioritize utility improvements to resolve frustrating gameplay elements and enhance the overall "feel" of play.

  • We promise to implement them in a more quick manner whenever issues that require improvements are identified, instead of stacking them up and updateding on a routine basis.

Notes on Previous & Future Key Revamps

[hr]

  • Adjusting ATT Cap, ATT Surplus, and Counterforce was to remove the unreasonable growth experience where players no longer get stronger even when characters' stats increase.

  • With the stat system improved, we plan to fine-tune 'Supply and Consumption of materials' and 'Gold Earnings and Use' so that the new 'open' system to growth will not be held back due to material shortages.

  • We are currently monitoring marketplace values thoroughly to provide a more fluent growth experience, and we promise to create a more stabilized marketplace for everyone to use.

Progress on client stabilization

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Although there are limitations to perfect optimization due to the old engine, the following cause of issues have been identified and currently undergoing improvements.

  • Sudden Freezing: Intermittent freezing has been identified to occur when there's a bottleneck between the game client and the security model. We are currently dispersing them to prevent this from happening.

  • Frame Drops: During battle, unneccessary error logs were accumulating on the back side of the client. We're continuously erasing them for a more stable environment.

  • Client Crashes: After the transfer to 64bit and DX11, a few codes are constantly causing crash issues. While they are too old to identify in a short period of time, we will continue to track down and replace them.

Update Cycle for 2026

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  • As announced before, starting in 2026 we will return to the '1 Year, 3 Raid, 1 New Content' cycle.

  • We are aware of the many opinions regarding the general quality of recent Raids and the new Space Time Distortion. We will focus on improving them to fit their position as 'End-Game Content.'

New Growth Support Systems

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  1. Hero's Path

  • Hero's Path is a new system designed to revamp the early game(Season 1-3) stages to reduce the burden of leveling for new/returning players and those raising alt characters.

  • The entire process will work as a 'Tutorial,' providing a system guide in a more natural manner for better understanding of charcter controls and combat for newcoming players.

  • Unnecessary travel and loading screens from the long and tedious Season 1-3 story arcs will be removed, and restructured into a streamlined, continuous boss battle relay excluding general monster sections.

  • The process will take no more than 90 minutes, and after the process is complete each player will be able to reach Lv.115.

  • Once reaching Lv.115, you will receive support equipment to enter actual combat.

  • The key identity of the new system is to 'Enforce the fun in gameplay by merging fast growth and system tutorials'

  1. Hero's Leap

  • Players participating in the Hero's Leap event will be given 4

Source

Steam News / 13 December 2025

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