In this update1
Full notes
Full Vindictus update
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What changed
- Balance
- UI and audio
- Maps
Vindictus changes
Table of Contents [olist]
Character Balance Adjustment
Reverent Tower
Equipment Share
Friendship System
Emotes
Characters
Items
UI [/olist]
1. Character Balance Adjustment
Developers’ Notes:
For this patch, our development focus was on balancing the overall DPS before the July character utilities patch.
We will continue to keep an eye on DPS balance, and we plan to focus on emphasizing each character's unique qualities, branching out from utility improvements.
Lann - Twin Swords
Adjusted Fury Type Skills Damage Increase Rate from 20% to 15% for "Furious" Status Effect.
Lann - Twin Spears
Increased the damage of the following attacks by 5%:
- Moon Splitter
- Grand Hurricane
Added new status effect "Vulnerable": - When receiving an attack from an enemy while using the "Moon Splitter" or "Grand Hurricane" attacks, Lann gains the "Vulnerable" status effect. - DEF decreases for 3 seconds, and the status effect stacks up to 3 stages. - The Vulnerable status effect is applied in the following way:
Phase 1 Phase 2 Phase 3 DEF -3% DEF -8% DEF -15%
Developers’ Notes:
Twin Swords Lann is showing a high, even level of DPS in most battles.
To emphasize Lann's Twin Swords combat qualities, we added evasive frames to Gliding Fury during the March balance patch, and we adjusted the Furious status Damage Increase Rate for DPS balance.
When Lann uses Twin Spears, he shows a relatively low level of DPS in Hero+ and Space Time Distortion Battles, but he has a some of the highest levels of DPS in Normal Battles, so there is a big disparity that's noticeable.
We believe that the reason he has high efficiency in Normal Battles is through the use of restoration potions, and the so-called "hit exchange" form of gameplay that mainly occurs.
Although one might think Twin Spear Lann looks best when he uses explosive attacks like Moon Splitter and Grand Hurricane, we think that there needs to be appropriate risk in hit exchange gameplay.
Therefore, we increased the damage of these two skills to emphasize their qualities, but we were inclined to add the Vulnerable status effect for excessive hit exchange tactics.
Fiona - Longsword
Increased the damage of the following attacks by 5%:
- "Amaranth Kick"
- "Amaranth Kick"
(additional attack) - "Ivy Sweep"
Decreased the damage of the following attack by 15%: - "Counterattack" while using "Active: Shield Enhancement"
Developers’ Notes:
Longsword Fiona is showing the highest levels of DPS in Hero+ and Space Time Distortion Battles.
However, she shows relatively low levels of DPS in Normal Battles, so there is a big disparity between various difficulties.
So, we have decreased the amount of damage that's been concentrated on counter attacks, and we increased the damage for Amaranth Kick, which is also useful in Normal Battles, in order to remedy these imbalances.
Kai - Bow
- Increased the damage of the following attacks by 3%- "Normal Attack" (Longbow) - "Fixed Shot" - "Level 1 Magnum" - "Level 2 Magnum" - "Level 3 Magnum" - "Active: Ricochet Shot" (Longbow)
Kai - Cross Gun
- Increased the damage of the following attacks by 10%- "Active: Perforate" - "Active: Perforate" (when "Active: Enhanced Bolt" is in use) - Increased the damage of the following attacks by 5%: - "Active: Hollow Shot" - "Active: Hollow Shot" (when "Active: Enhanced Bolt" is in use) - "Active: Hollow Shot" (additional attack) - "Active: Six Shooter" detonation attack - "Active: Six Shooter"
Source
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