In this update7
Full notes
Full Vindictive Drive 2: Maidbot Archive update
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What changed
- UI and audio
- Gameplay
- Maps
Vindictive Drive 2: Maidbot Archive changes
Official Song - Shooting Star by Tanja Tjong
The Voice Actress of Memorimo and Illuzoha blesses us with an amazing official song! The requirement to unlock Illuzoha in game is to listen to her song from the Collab Area.
Which brings us to:
Illuzoha
CV: Tanja Tjong
A fabulous singer Maidbot built for entertainment and fun, though she constantly goes in an out of true sentience, which causes her to transform.
Her transformation can be triggered by grazing and shooting, she will turn into a neutral unit, capable of hurting the enemy as well as you, if you manage to contain her, you can regain her control with her new power intact.
J.J.
CV. Rebecca Danae
The pride of the Tomboy Mine and honorary member of Trash Bandits L.L.C. This Maidbot was commissioned by one of our players, Bgundam2018b
J.J. is a tomboy from the Tomboy Mine...uuhh, she brings a new melee+AoE style to the table, as well as some healing meant for long battles, she's powerful but difficult to obtain.
Reworks
Vitakrosis XI (Complete rework)
Saori has been broken and not in a fun way for a long time, now I made her more fun while keeping her style. I completely remade her kit.
Illustrious (Minor rework+buff)
Illustrious received a generous healing buff, her bomb area is now double so that she can compete against the newer hard to catch enemies, she also comes with new voice lines by Rachel Herring.
Map (Complete rework)
Now the map offers the essential info, the minimap is also more efficient, using the map will now PAUSE the game, IT WAS ABOUT TIME HUH!? Also, the enemies section was removed because...
Maidbot Archive and Enemy database
The Archive is now better, easier to use and has links to a complete enemy database with lots of info.
UI (Major rework)
UI everywhere has suffered changes and upgrades, now the main hub is easier to read, and added a challenges area with key locations and objectives. The Collab Area has also changed a bit.
Upgrades >> Clanker Barrel (Updated from Mobile)
Added the Clanker Barrel, which already existed on mobile.
Enemy AI and behavior (Complete rework)
AI of ALL ENEMIES has been reworked to improve performance, they will also spawn at random on orange zones and beyond with intensity depending on how far you are in the map.
New District: Biokernel Scrapyard
Full of bio-mechanical monsters, a new area with terrifying difficulty, 11 new enemies and a new epic boss.
Thank you for your support, this was not a great year for me, but I am happy I can end it with an update, this update isn't so big in terms of new content, but the game is now of higher quality than it was on September.
I am very blessed to have all of you, I know I have been behind schedule and couldn't make it to deadlines, but I promise you I try my hardest.
Thank you again, and happy new year, I hope next year is the best for you, do your best.
Love
-Bal
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