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Steam News12 July 20178y ago

VINDICTA EA ROADMAP & NEXT UPDATE

Hey Guys, VINDICTA has been live in Early Access for just over three weeks now and we would like to thank everyone for all the feedback and support we’ve received so far.

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Full VINDICTA update

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Repeated intro

Hey Guys, VINDICTA has been live in Early Access for just over three weeks now and we would like to thank everyone for all the feedback and support we’ve received so far. We’ve gathered all the early access comments and reviews – they’ve really helped us push the production of the game further! As promised, we will be continuously pushing more updates with more fixes, gameplay time and more modes! Here are the details of our current VINDICTA update – keep in mind that based on feedback we receive we might make some modifications and we’ll make sure to keep you posted on that!

What changed

0 fixes8 additions8 changes0 removals
  • Gameplay
  • Performance
  • Balance
changedHey Guys, VINDICTA has been live in Early Access for just over three weeks now and we would like to thank everyone for all the feedback and support we’ve received so far. We’ve gathered all the early access comments and reviews – they’ve really helped us push the production of the game further! As promised, we will be continuously pushing more updates with more fixes, gameplay time and more modes! Here are the details of our current VINDICTA update – keep in mind that based on feedback we receive we might make some modifications and we’ll make sure to keep you posted on that!
changedVINDICTA EA V 1.2 (End of July)Optimized performance/Bug fixes
addedVINDICTA EA V 1.2 (End of July)Added interactions with certain environment elements
changedVINDICTA EA V 1.2 (End of July)Increased number of checkpoints beyond infamous Checkpoint 14
addedVINDICTA EA V 1.2 (End of July)New puzzle elements throughout entire game
addedVINDICTA EA V 1.2 (End of July)New melee weapon added for out-of-ammo situations

VINDICTA EA V 1.2 (End of July)

Optimized performance/Bug fixes

Added interactions with certain environment elements

Increased number of checkpoints beyond infamous Checkpoint 14

New puzzle elements throughout entire game

New melee weapon added for out-of-ammo situations

Optimized enemy AI - enemies seek you out and get harder to defeat

More content! One new hardcore level with close to 2 hrs. of gameplay

New objectives

Easter Eggs throughout the game

Friendly scientists are not so friendly anymore As you progress in the game:

Enemy health increases

Enemy bullets become faster

Enemy fire rate increases

Enemy movement speed increases Level Changes:

Extended gameplay to most levels

Higher level of difficulty

New enemies encounters New enemy types:

Floating Alarm Detector - if it detects you, it'll throw a range of electric shocks

Flame thrower - enemy that shows no mercy

Electrified spider - that shoots electric stuns at you and run to cover

VINDICTA EA V 1.3:

Oculus Rift version

Fine tuning/Bug fixes

VINDICTA EA V 1.4:

Multiplayer/Co-Op

New level

New content We'll update you as we add more details on Game Update 1.3 and beyond. We will keep you posted as well on any changes to the above roadmap and look forward to feeding back your comments and suggestions into the game as we build VINDICTA together! Best, Game Cooks Team

Source

Steam News / 12 July 2017

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