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- Vincent the Vampire
Patch Notes for Version 1.2.251006
Fuse hitbox and image size increased to make it easier to find. Save slots increased from 9 to 12. Fixed reload character walking off screen in office area Laundry Magnet should always be visible now. Stopped Es walking…
Announcement4 changes1 numericFix - Vincent the Vampire
Patch Notes for Version 1.2.250908
Vincent now looks at the chicken in the tutorial. Elevator sound effects added Look at the player for some dialogue Restrict walk path so you can’t walk over the chicken. Elevator doors not touching the floor (small gap…
Announcement6 changesFixUI/audio - Vincent the Vampire
Patch Notes for Version 1.2.250813
Fixed bug where if you use the mirror on Janet before trying to walk past it locks the mirror option off. Fixed Photocopier Animation audio and dramatisation. Known Bugs: Using coffee on plant loops its animation Es and…
Announcement1 changeFixUI/audio - Vincent the Vampire
Crushing of evil bugs June 27th
Fixed some sprite ordering problems in Laundromat and Mortuary. Changed the Soul Candle puzzle to prevent having 2 soul candles. Fixed some cutscene logic triggers.
Announcement3 changesFixGameplay - Vincent the Vampire
May 18 Update... bugs must be crushed.
Fixed Vamp Guard Dialogue in Dungeon, also trying to fix random walk off on save loading.
Announcement1 changeFix - Vincent the Vampire
Hotfix and Bugs
As requested, added a way to turn off the CRT post processing, I will add this to the setting menu eventially but for now you can just press 'P' to to turn it on and off. Fixed bug where after using the candle in the ba…
Announcement4 changesFixGameplay - Vincent the Vampire
New Render Pipeline and bug fixes
Changed to more optimised 2D Render Pipeline. Updated 2D lights in all scenes Added all highlights to hotspots Fixed particle materials for URP2D Added Audio Sources to character not talking.
Announcement1 changeFixPerformance - Vincent the Vampire
Hotspot Highlights
I'm about halfway through adding highlists to all the hotspots in the game! Go team!
Announcement - Vincent the Vampire
Post Processing and Dungeon Fix
Added Post Processing to make vincent look more retro including CRT screen emulation and screen grain. Slowed down Dungeon Guard to make sure people have time to interact with the light hotspot. General Bug fixes and al…
Announcement1 changeGameplay - Vincent the Vampire
Full English Voice Acting
All dialogue is now recorded and added to the game.
Announcement1 changeGameplay - Vincent the Vampire
More Voice and Bug Fixes
Almost there with all the voices.
Announcement - Vincent the Vampire
More Vox for Vincent and the voice activated door. Also bugs... always bugs.
Recorded more Vincent and Death Vox. Added animations and ambience to the Laundromat. Fixed a tonne of bugs. As always you are all awesome for being patient while I fix everything as fast as I can.
Announcement1 changeFix - Vincent the Vampire
Bugs and Janet.
Fixed a couple of lil bugs early in the game, Knives audio in the bar. Some new dialogue for Janet in the Office.
Announcement1 changeFixUI/audio - Vincent the Vampire
Voices and patches and bugs, oh my.
Added some Larry voice and some David voice and a lil bit of Entro.
Announcement1 changeUI/audio - Vincent the Vampire
Prelude done glitch.
Every time I fix a bug 3 more appear in its place. They are relentless. I'm really sorry to all of you who are trying to play through this but know I am working as fast as I can to fix it all. I really appreciate all yo…
Announcement - Vincent the Vampire
more bug fixes.
Cutscene trigger errors fixed
Announcement1 changeFix

