Full notes
Full Villagers and Heroes update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Store
- Server
- Fixes
- Balance
Villagers and Heroes changes
Patch 3.24.6
Hi, Everyone! Grinchta and gang have departed, but we've got a meaty little build to keep you all busy in the mean time. :) New lower level content! ('King Leo and The Rise of the Black Thrush.') Lots of mobile improvements! Bug fixes galore! New maps and icons! A slew of 'under the hood' alterations to improve lag and delays! And much, much, more! Improvements
Inventory and item control now is much more responsive and robust.
Zone maps for levels 1-25 have been much altered and improved.
Most zone map icons have been redesigned to be clearer.
Updated zone map grid and letters on PC to be more visible.
Fishing spots in all zones are MUCH more visible, and the fish can actually be seen swimming in them!
Citizens of Lake Kiwa have been busy. Lake Kiwa now includes all gathering nodes from level 1 to level 25.
Added water wells in the Marigold crafting area.
New voiced lines have been added to the story content for levels 11-25!
New Lower Level Content! The story of The Black Thrush continues, right where it left off in Ardent Castle, and will take players from level 15 up to level 25. It's a long and involved quest line, which, in addition to having some exciting new gameplay surprises within it, also features a great many zones that have been made wondrously new again! The following zones have all had cosmetic surgery and/or alterations made to them (and maybe even a few new bounties!):
Trader's Path
Southern Coast
Southern Marsh
Lake Kiwa
Sea Caves
Siren's Course
Sailor's End
Zombie Town
The Sewer's of Ardent
Green Gate
Forever's Advent
Forever Tree
Bug Fixes
Internal changes to improve the stability of effects, preventing them from disappearing even during server failure.
Fixed: sometimes a quest tracker slot could get stuck.
Fixed an issue where clicking on feats rapidly and repeatedly would cause massive (5 - 10+ seconds) latency and throttling.
Improved reliability of pingPyC counter.
Crowns sales and item sales are now shown directly in the front page of the Shop, and the number of bonus crowns are shown in the Buy Crowns page.
Changed the name of Rat King to just Rat.
Replaced some confusing bounties.
Fixed it so Arcron casts his magic in the right spot again.
Fixed a bad mining rock in Gandymeade Grove.
Fixed Garrin's cave to be more homey.
Fixed some trees in Lady's lake that could capture players in their leaves.
Fixed some bad mushroom nodes.
Make Cornelius say something after Samuel vanishes to help guide players.
Fixed an issue where players with increased combat speed would have their Benevolent potion visual effect (not actual gameplay effect) run out before the duration expired.
Removed Bounty Master zone achievements.
Fixed a gathering issue. If there is an extreme difference in level between the players skill level and the node, the chance to find the item is now 0% instead of 1%. If you 'did not find anything' during a gather, you are unable to find Motes of Yorick, Repair Globules, Lucky Gems, and Supplies.
Made fishing holes in Maiden easier to see.
Fixed a stuck spot in Kingsport.
Dropped Balfoure's toupee quantity needed from 4 to 2. Boosted the drop rate from 75% chance to 100% chance.
Dropped the mud dobber and cream popper quantity needed from 3 to 1 each. Each item only has a single node that now directly guides / tracks the player to the
Source
Changelog.gg summarizes and formats this update. How we read updates.
