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Steam News12 October 20169y ago

Patch Notes 3.21.2

Hello, Spooky Town! That's right, it's that time of year again, and we've got some really fun Halloween stuff for you all! Broomsticks, spiders, toys, outfits, less random luck and more!

Full notes

Full Villagers and Heroes update

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Repeated intro

Hello, Spooky Town! That's right, it's that time of year again, and we've got some really fun Halloween stuff for you all! Broomsticks, spiders, toys, outfits, less random luck and more! Improvements

What changed

10 fixes2 additions3 changes1 removal
  • Store
  • Server
  • Gameplay
  • Events
  • Balance
  • Fixes
changedHello, Spooky Town! That's right, it's that time of year again, and we've got some really fun Halloween stuff for you all! Broomsticks, spiders, toys, outfits, less random luck and more! Improvements
addedSpooky Town has arrived! New toys, a new outfit, and a mount in the event. Also as stated before, this event relies a lot less on luck. Several of the mechanics in the event zone guarantee (or at least give you a very high success chance) at some progress. New zone map for Spooky Town. Added a feature that broadcasts a server message to alert players that an event boss has spawned (e.g. Spooky Druda). This way all players will know and have time to make it to the required area for the attack. (Note: because incarnations are special spawns, they will not broadcast a server message, but still broadcast a zone wide message for those already in Spooky Town).
addedWe have added a Fallen Heroes memorial in Ardent City.
changedWe have made some under the hood efficiency changes that should help the game run generally smoother, particularly when a lot of players are in the same zone, and even more particularly when a lot of players are all engaged with the same elder boss (like event zones).
fixedFixed it so the Zingara Bloodhunter does damage.
fixedFixed: When mounting the Steed of the Sands, the message would display a mounted speed that was too high.

Villagers and Heroes changes

changedHello, Spooky Town! That's right, it's that time of year again, and we've got some really fun Halloween stuff for you all! Broomsticks, spiders, toys, outfits, less random luck and more! Improvements
addedSpooky Town has arrived! New toys, a new outfit, and a mount in the event. Also as stated before, this event relies a lot less on luck. Several of the mechanics in the event zone guarantee (or at least give you a very high success chance) at some progress. New zone map for Spooky Town. Added a feature that broadcasts a server message to alert players that an event boss has spawned (e.g. Spooky Druda). This way all players will know and have time to make it to the required area for the attack. (Note: because incarnations are special spawns, they will not broadcast a server message, but still broadcast a zone wide message for those already in Spooky Town).
addedWe have added a Fallen Heroes memorial in Ardent City.
changedWe have made some under the hood efficiency changes that should help the game run generally smoother, particularly when a lot of players are in the same zone, and even more particularly when a lot of players are all engaged with the same elder boss (like event zones).
fixedFixed it so the Zingara Bloodhunter does damage.
  • Spooky Town has arrived! New toys, a new outfit, and a mount in the event. Also as stated before, this event relies a lot less on luck. Several of the mechanics in the event zone guarantee (or at least give you a very high success chance) at some progress.

    • New zone map for Spooky Town.

    • Added a feature that broadcasts a server message to alert players that an event boss has spawned (e.g. Spooky Druda). This way all players will know and have time to make it to the required area for the attack. (Note: because incarnations are special spawns, they will not broadcast a server message, but still broadcast a zone wide message for those already in Spooky Town).

  • We have added a Fallen Heroes memorial in Ardent City.

  • We have made some under the hood efficiency changes that should help the game run generally smoother, particularly when a lot of players are in the same zone, and even more particularly when a lot of players are all engaged with the same elder boss (like event zones).

Bug Fixes

  • Fixed it so the Zingara Bloodhunter does damage.

  • Fixed: When mounting the Steed of the Sands, the message would display a mounted speed that was too high.

  • Fixed the Golden Bridle tooltip to correctly say 20% instead of 185%.

  • Fixed a tooltip that mentioned inaccurate default speed.

  • Fixed some bad quest tracking in the quest "Meds for Mutants"

  • Fixed it so lower level monsters that don't drop monster parts no longer say they do in their tooltips.

  • Populate our Public Google Drive for the Android Launch

  • Fixedplayer name tag was not being raised when mounted.
  • Minor: clicking on a feat would sometimes play two click sounds.

  • Fixed: it was possible to get multiple copies of the same appearance to show up in gnogmentation.

  • Fixed a bug where it would sometimes show "Tempest of the Roc Damage"

  • Fogging issue for multilayered materials in basic lighting

  • Fixed an issue where relic shards would say you could buy them for Red Doubloons.

  • Removed the "Earn More Crowns" button.

Source

Steam News / 12 October 2016

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