Full notes
Full Villagers update
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What changed
- Maps
- Gameplay
- Balance
- Fixes
- UI and audio
Villagers changes
Dear friends and players of Villagers. It's such a pleasure to see you guys enjoy Villagers. We want to say thank you for all the friendly feedback we have received in the last weeks since its launch. You have brought up some wonderful ideas for upcoming freeplay maps and great input regarding the overall game. As it seems, about 30 players have already managed to get a population of more than 100 - that is incredible! Don't forget to participate in our sweepstake to win a personalised beer tankard! Thanks to your feedback and support, we are now able to hand you another update, named v1.020. While coming with some neat improvements, it should also fix the last bugs reported. Enhancements:
added birds to the scenery
Stonepit- and Minemarkers are now clickable and show the resources available
Right clicking a building icon now takes you to the building
increased pregnancy chances
increased maximum age to ~43
improved display and selection of consumed goods in townhall
optimized display of job-assignment in townhall
priest will now always prioritize doing a mass in the church before praying for a dead villager (should prevent faulty behaviour of always praying for a dead villager and never doing a mass again)
graphical setting now default "Recommended"
Shortened the introtexts a little
Some text-improvements in german chapter 1
added a loadinghint for "right-clicking a building"
implemented a fallback to check whether the GameData still exists. Shows popup now on startup, when the GameData was removed but the rest (config etc) not
Bugfixes:
fixed issues with the merchant: will no longer not disappear in rare cases; will now always remove the booth graphic once left
fixed mix up of ambient sound in freeplay for coast and forest
fixed environment ID of new island map -> coast textures will now be shown
fixed some issues with dead villagers never disappearing. Also improved the behaviour of villagers going to their graves (will no longer move while still lying on the ground)
fixed issue with the load game button not opening the load game window
fixed: pregnant womens will now always give birth, even if it is not night anymore (should prevent "preganant, day until birth: - 20" message)
fixed: soldier assignment through townhall while having an extended townhall and a guardhouse was not working properly
fixed: getting tools or medicine was sometimes crashing the game after the medicine overhaul
- fixedfreeplay map 4 and 5 will now have the correct textures shown (changed their environment ids in config.ini and re-build the .vmp)
when skipping dialogues in campaign, speed will now reset properly (was only happening when not skipping, but normally going through the dialogues)
fixed bug in priest leading to game breaking bug
trees marked as unreachable are now correctly marked as reachable if being reachable.
Illness of Villagers is now correctly saved
Bridge helpbox now showing during build instead of afterwards
Children without parents and home will idle now
Villagers will not get unhappy instantly if without food
Loading a savegame of "Island Hopping" was generating 100 gold
Bridge now has a hover-outline
"Buy"-Button in farm is now localized
Raincatchers have not been filling up correctly
Thank you and best wishes from all the bumblebees and everyone at Avanquest Software. Regards Tassilo - bumblebee games
Source
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