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Steam News30 March 201610y ago

v1.005 of Villagers available

Dear friends and players of Villagers. Thank you for making the launch of our new game so successful!

Full notes

Full Villagers update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedDear friends and players of Villagers. Thank you for making the launch of our new game so successful! With 2 years of passionate work developing Villagers, it's a delight to see such a strong and positive interest in the game. Unfortunately, some of you have experienced bugs in the release version (v1.004) that we were not able to find prior to launch. Thank you for sending in your savegames and log files - as a result of your friendly support we have managed to track and fix some important bugs. We are working through the latest reports to include more fixes, along with feature and content updates. We will continue to release these over the coming weeks and months and want to assure all players that this is not the end of the development process. Villagers is very much an evolving project and we plan to enhance and expand it continuously in the future. Changelog of v1.005 BUGFIXES: - Millers will now find grain from storages. - Profession of dead and aged Villagers will now be shown after the name in parenthesis. - Raincatchers can now be built at the very beginning of chapter 4 without affecting the completion of the tasks. - Some problems with the warehouser have been fixed. - The farm, fields and farmers will now work as they should. Those lazy bastards! - Farmers will no longer plant crops outside of the field bounds. - Villagers will no longer be in fear of moving in certain houses. But Villagers without partners will still only move into houses once they find a partner. - Pregnant Villagers will no longer have late deliveries, ergo no "Pregnancy! -3 days" messages will be shown anymore. - Villagers have more fun in the bedroom now. Reproduction should be increased. - Fixed several issues causing stuck Villagers, not moving Villagers, starving to death Villagers and the quick changing of seasons breaking the game. - Babies will no longer die of mysterious reasons. - In rare cases, old Villagers died when loading a savegame. This is now fixed. - The border indicating a new field will now stay active until the field is tilled. - Fields will now be correctly covered in snow. - In rare cases, the warehousers were stealing items right out of the hands of other Villagers. We stopped this trickery! - Barn animals will now start reproducing with the first animal. This should be less confusing. - Chapter 4: Raincatcher problems and soldier problems should be fixed. - Chapter 2: Bugs keeping some players from progressing should be fixed. - Merchants will now keep coming. The big ogre keeping the merchants from visiting your town has been removed. - Achievements will now trigger when playing on the same machine with multiple accounts. - The barn balancing has been improved. You'll love the chickens again! - Added V-Sync toggle to the graphics options. - Children following their parents should no longer starve to death. - Removing fields will now work as intended and existing crops will now be removed as well. - Changed the field's "harvest prematurely" button to a progression indicator. The button had no meaning in the current version of the game. - Fixed localization of some texts in the barn window. As we are currently working on several additional freeplay maps, we'd like to offer you the chance to add your personal touch to the game. I have just opened up a "Freeplay-Maps" sub board in which you can submit your personal ideas, suggestions and challenges for more maps

Villagers changes

changedDear friends and players of Villagers. Thank you for making the launch of our new game so successful! With 2 years of passionate work developing Villagers, it's a delight to see such a strong and positive interest in the game. Unfortunately, some of you have experienced bugs in the release version (v1.004) that we were not able to find prior to launch. Thank you for sending in your savegames and log files - as a result of your friendly support we have managed to track and fix some important bugs. We are working through the latest reports to include more fixes, along with feature and content updates. We will continue to release these over the coming weeks and months and want to assure all players that this is not the end of the development process. Villagers is very much an evolving project and we plan to enhance and expand it continuously in the future. Changelog of v1.005 BUGFIXES: - Millers will now find grain from storages. - Profession of dead and aged Villagers will now be shown after the name in parenthesis. - Raincatchers can now be built at the very beginning of chapter 4 without affecting the completion of the tasks. - Some problems with the warehouser have been fixed. - The farm, fields and farmers will now work as they should. Those lazy bastards! - Farmers will no longer plant crops outside of the field bounds. - Villagers will no longer be in fear of moving in certain houses. But Villagers without partners will still only move into houses once they find a partner. - Pregnant Villagers will no longer have late deliveries, ergo no "Pregnancy! -3 days" messages will be shown anymore. - Villagers have more fun in the bedroom now. Reproduction should be increased. - Fixed several issues causing stuck Villagers, not moving Villagers, starving to death Villagers and the quick changing of seasons breaking the game. - Babies will no longer die of mysterious reasons. - In rare cases, old Villagers died when loading a savegame. This is now fixed. - The border indicating a new field will now stay active until the field is tilled. - Fields will now be correctly covered in snow. - In rare cases, the warehousers were stealing items right out of the hands of other Villagers. We stopped this trickery! - Barn animals will now start reproducing with the first animal. This should be less confusing. - Chapter 4: Raincatcher problems and soldier problems should be fixed. - Chapter 2: Bugs keeping some players from progressing should be fixed. - Merchants will now keep coming. The big ogre keeping the merchants from visiting your town has been removed. - Achievements will now trigger when playing on the same machine with multiple accounts. - The barn balancing has been improved. You'll love the chickens again! - Added V-Sync toggle to the graphics options. - Children following their parents should no longer starve to death. - Removing fields will now work as intended and existing crops will now be removed as well. - Changed the field's "harvest prematurely" button to a progression indicator. The button had no meaning in the current version of the game. - Fixed localization of some texts in the barn window. As we are currently working on several additional freeplay maps, we'd like to offer you the chance to add your personal touch to the game. I have just opened up a "Freeplay-Maps" sub board in which you can submit your personal ideas, suggestions and challenges for more maps

Dear friends and players of Villagers. Thank you for making the launch of our new game so successful! With 2 years of passionate work developing Villagers, it's a delight to see such a strong and positive interest in the game. Unfortunately, some of you have experienced bugs in the release version (v1.004) that we were not able to find prior to launch. Thank you for sending in your savegames and log files - as a result of your friendly support we have managed to track and fix some important bugs. We are working through the latest reports to include more fixes, along with feature and content updates. We will continue to release these over the coming weeks and months and want to assure all players that this is not the end of the development process. Villagers is very much an evolving project and we plan to enhance and expand it continuously in the future. Changelog of v1.005 BUGFIXES: - Millers will now find grain from storages. - Profession of dead and aged Villagers will now be shown after the name in parenthesis. - Raincatchers can now be built at the very beginning of chapter 4 without affecting the completion of the tasks. - Some problems with the warehouser have been fixed. - The farm, fields and farmers will now work as they should. Those lazy bastards! - Farmers will no longer plant crops outside of the field bounds. - Villagers will no longer be in fear of moving in certain houses. But Villagers without partners will still only move into houses once they find a partner. - Pregnant Villagers will no longer have late deliveries, ergo no "Pregnancy! -3 days" messages will be shown anymore. - Villagers have more fun in the bedroom now. Reproduction should be increased. - Fixed several issues causing stuck Villagers, not moving Villagers, starving to death Villagers and the quick changing of seasons breaking the game. - Babies will no longer die of mysterious reasons. - In rare cases, old Villagers died when loading a savegame. This is now fixed. - The border indicating a new field will now stay active until the field is tilled. - Fields will now be correctly covered in snow. - In rare cases, the warehousers were stealing items right out of the hands of other Villagers. We stopped this trickery! - Barn animals will now start reproducing with the first animal. This should be less confusing. - Chapter 4: Raincatcher problems and soldier problems should be fixed. - Chapter 2: Bugs keeping some players from progressing should be fixed. - Merchants will now keep coming. The big ogre keeping the merchants from visiting your town has been removed. - Achievements will now trigger when playing on the same machine with multiple accounts. - The barn balancing has been improved. You'll love the chickens again! - Added V-Sync toggle to the graphics options. - Children following their parents should no longer starve to death. - Removing fields will now work as intended and existing crops will now be removed as well. - Changed the field's "harvest prematurely" button to a progression indicator. The button had no meaning in the current version of the game. - Fixed localization of some texts in the barn window. As we are currently working on several additional freeplay maps, we'd like to offer you the chance to add your personal touch to the game. I have just opened up a "Freeplay-Maps" sub board in which you can submit your personal ideas, suggestions and challenges for more maps

Source

Steam News / 30 March 2016

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