What changed
1 fix1 addition1 change0 removals
changedWe’ve just released our first post-launch update for Village Merchant, bringing a range of improvements, polish, and gameplay adjustments to enhance your experience.
addedHere’s what’s new:
fixedFixed non-hiding Level Progress Bar UI when game is paused. - Fixed coloristics on some ordered boxes. - Fixed an issue with the price assignment UI where some arrows remained highlighted even when not selected. - Added missing German translation for the grindstone minigame. - Added missing translation for dried meat. - Fixed a bug that forced player to sell certain items in quests, while they weren't available for the player yet. - Added better logic for clients when they can't find an item they wanted to buy initially. From now on they will buy what is available in the shop eventually. - Increased customer spawn chance. - Adjusted honey pot translations in some languages.
Village Merchant changes
changedWe’ve just released our first post-launch update for Village Merchant, bringing a range of improvements, polish, and gameplay adjustments to enhance your experience.
addedHere’s what’s new:
fixedFixed non-hiding Level Progress Bar UI when game is paused. - Fixed coloristics on some ordered boxes. - Fixed an issue with the price assignment UI where some arrows remained highlighted even when not selected. - Added missing German translation for the grindstone minigame. - Added missing translation for dried meat. - Fixed a bug that forced player to sell certain items in quests, while they weren't available for the player yet. - Added better logic for clients when they can't find an item they wanted to buy initially. From now on they will buy what is available in the shop eventually. - Increased customer spawn chance. - Adjusted honey pot translations in some languages.
Hi everyone!
We’ve just released our first post-launch update for Village Merchant, bringing a range of improvements, polish, and gameplay adjustments to enhance your experience.
Here’s what’s new:
Fixed non-hiding Level Progress Bar UI when game is paused. - Fixed coloristics on some ordered boxes. - Fixed an issue with the price assignment UI where some arrows remained highlighted even when not selected. - Added missing German translation for the grindstone minigame. - Added missing translation for dried meat. - Fixed a bug that forced player to sell certain items in quests, while they weren't available for the player yet. - Added better logic for clients when they can't find an item they wanted to buy initially. From now on they will buy what is available in the shop eventually. - Increased customer spawn chance. - Adjusted honey pot translations in some languages.
We’ll continue refining the game based on your feedback - thank you for your support!
Have a great weekend and enjoy the game!