Full notes
Full Viking Vending update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Performance
Viking Vending changes
Version Update Notes
Bug Fix: Resolved a data error in the recruitment system caused by incomplete data clearance.
New Feature: Added tracking for single highest transaction value, viewable in the Player Handbook.
New Feature: Added tracking for daily highest transaction value, viewable in the Player Handbook.
Optimization: The backpack now remembers its previous state when reopened.
Optimization: Added value-based sorting options for items in the backpack: Sort by Value (Ascending) Sort by Value (Descending)
Optimization: Adjusted event spawn positions to prevent overlapping with UI elements wherever possible.
Optimization: Updated the icon for Grilled Fish item.
Optimization: Updated the icon for Roasted Meat item.
Optimization: Unified the currency symbol in daily settlement texts; replaced the original unit symbol with ¤.
Optimization
Customer bargaining details are now cached; switching to other interfaces will no longer alter customer offers.
Adjustment
The item ID will be locked upon successful bargaining with a customer, counted as a successful sales pitch.
Optimization: Bonus bargaining success rate is granted when bargaining with tag categories favored by the target customer.
Optimization: Added pop-up notifications for successful or failed bargaining attempts.
Optimization: Added pop-up notifications for successful or failed sales pitches.
Adjustment: Revised the preference tags for the customer Fat Fish.
Thank you for playing! Have a wonderful weekend.
Source
Changelog.gg summarizes and formats this update. How we read updates.
