Greetings, warriors! ✊ The gods blessed us with their grace and sent us the inspiration to craft yet another Hotfix.
In this update4
Full notes
Full Viking Frontiers: Prologue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions5 changes0 removals
Gameplay
Workshop
Store
fixedGreetings, warriors! ✊The gods blessed us with their grace and sent us the inspiration to craft yet another Hotfix. You, dear Vikings, were also generous with your amazing feedback, thanks to which we were able to prepare a number of changes and fixes ⚒️ Know, that we are very happy to see your commitment and warm welcome to the Prologue version and will do our best to further improve our title.
changedGreetings, warriors! ✊More fresh improvements and crucial fixes are just around the corner, so be sure to not miss out! We’d love to get your insights on the latest tweaks - to share them, join us on Discord or speak your mind on Steam Discussions. Appreciate!
changedViking Frontiers: Prologue - Hotfix #3 notes:Improvements to the general interactions (blocking, detection of interactive objects, fast interaction executions) • Disabling the character's stench symbol (fish bones) - this feature will be available in the full version of the game • Dialogue options selected by the player do not appear a second time in a conversation with an NPC • Fixes to the hammer animation while building • Interaction UI does not disappear between hammer blows • The "R" key now collects all available items from the stash
changedHave you seen our other games?https://store.steampowered.com/app/1273100/Builders_of_Greece/
changedHave you seen our other games?https://store.steampowered.com/app/1765920/Gimle_The_Broken_Prophecy/?l=polish
changedHave you seen our other games?https://store.steampowered.com/app/1697870/Crown_of_Greed/
Viking Frontiers: Prologue changes
fixedThe gods blessed us with their grace and sent us the inspiration to craft yet another Hotfix. You, dear Vikings, were also generous with your amazing feedback, thanks to which we were able to prepare a number of changes and fixes ⚒️ Know, that we are very happy to see your commitment and warm welcome to the Prologue version and will do our best to further improve our title.
changedMore fresh improvements and crucial fixes are just around the corner, so be sure to not miss out! We’d love to get your insights on the latest tweaks - to share them, join us on Discord or speak your mind on Steam Discussions. Appreciate!
changedImprovements to the general interactions (blocking, detection of interactive objects, fast interaction executions) • Disabling the character's stench symbol (fish bones) - this feature will be available in the full version of the game • Dialogue options selected by the player do not appear a second time in a conversation with an NPC • Fixes to the hammer animation while building • Interaction UI does not disappear between hammer blows • The "R" key now collects all available items from the stash
The gods blessed us with their grace and sent us the inspiration to craft yet another Hotfix. You, dear Vikings, were also generous with your amazing feedback, thanks to which we were able to prepare a number of changes and fixes ⚒️ Know, that we are very happy to see your commitment and warm welcome to the Prologue version and will do our best to further improve our title.
More fresh improvements and crucial fixes are just around the corner, so be sure to not miss out! We’d love to get your insights on the latest tweaks - to share them, join us on Discord or speak your mind on Steam Discussions. Appreciate!
Viking Frontiers: Prologue - Hotfix #3 notes:
Improvements to the general interactions (blocking, detection of interactive objects, fast interaction executions) • Disabling the character's stench symbol (fish bones) - this feature will be available in the full version of the game • Dialogue options selected by the player do not appear a second time in a conversation with an NPC • Fixes to the hammer animation while building • Interaction UI does not disappear between hammer blows • The "R" key now collects all available items from the stash