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Steam News30 January 20197y ago

We are edging closer and closer

So after loosing 2 of the other Devs last year it has just been me working on it.

Full notes

Full Viking Age: Odin's Warrior update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition4 changes0 removals
  • Server
  • Gameplay
  • Performance
changedBuilt a test headless server to run the game on and got it working.
fixedFixed some server side issues to do with textures.
addedCreated a new main menu (its a live main menu).
changedCreated server side load and save functionality, so you can join worlds persistently and take your character with you.
changedRe-designed the ocean system, It now procedural generates saving fps loss.
changedStarter working on the skill system to sync properly over the network.

Viking Age: Odin's Warrior changes

changedBuilt a test headless server to run the game on and got it working.
fixedFixed some server side issues to do with textures.
addedCreated a new main menu (its a live main menu).
changedCreated server side load and save functionality, so you can join worlds persistently and take your character with you.
changedRe-designed the ocean system, It now procedural generates saving fps loss.

So after loosing 2 of the other Devs last year it has just been me working on it. Rob (the one that is left) does the finance and legal side of things, although he is good to shoot ideas at lol, So I have been killing myself to finish. But like I have stressed from the start, It wont come out till it passes my standard. So without further blabbing on, here are the patch notes of recent.

  • Created and easier log in process.

  • Built a test headless server to run the game on and got it working.

  • Fixed some server side issues to do with textures.

  • Created a new main menu (its a live main menu).

  • Created server side load and save functionality, so you can join worlds persistently and take your character with you.

  • Re-designed the ocean system, It now procedural generates saving fps loss.

  • Starter working on the skill system to sync properly over the network.

As a side note * If you are a 3d artist and would like some work please dont hesitate to contact me either on discord or email. Apologies for the lateness again guys and girls Im not giving up on this ever lol (It wont beat me no matter how many curve balls life throws ).

Source

Steam News / 30 January 2019

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