Full notes
Full Vigorus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
Fixed the bug that the boss animation may not be reset after restarting the battle
Fixed the bug that the tip text in the difficulty selection panel may be repeated
Fixed the bug that the BGM might not stop after the boss fight
Changed the movement that players can still trigger downward movement on the lowest layer of the platform
The game language will be automatically selected according to the system language if there is no predefined configuration
Now the player need select at least one skill to start battles
Source
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