Full notes
Full VIDeoPHOBIA update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Performance
VIDeoPHOBIA changes
Improved reliability of select jumpscares
Fixed subtitle timing/text in several scenes
Enhanced sequence scripting and triggers
Fixed a bug causing sequence duplication in certain cutscenes
Lighting improvements in key areas
TV remote interaction refinements
Improved Lyanga (Channel 5) mechanick logic
Improved display of interaction icons and some items
Adjusted collision meshes for specific objects
Texture enhancements for items
Added localized text for previously untranslated assets
Audio mixing and spatial sound improvements
Level load time optimizations
Fixed player getting stuck in the nightstand (Channel 7)
Psychiatric ward items now properly respawn on their tables if lost
Adjusted final "The Sea Once Stirred" minigame difficulty (Channel 7) - still punishing, but fairer
Miscellaneous minor bug fixes
- Comprehensive gamepad improvements- Corrected button prompt display logic - Fixed input conflicts with specific mechanics - General QoL refinements for smoother play
Demo Update - Patch Notes 1. Added English voice-over – Full localization support for English-speaking players. 2. All enhancements from the main game have been implemented in the demo, including:
- Smoother gameplay mechanics
- Visual and audio refinements
- Bug fixes for a more polished experience
Source
Changelog.gg summarizes and formats this update. How we read updates.
