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Steam News22 March 20206y ago

Version 0.9c6 changes

Balance changes -The property of the first hyper in the utility tree has now been changed. Upon activation, boxer will have 70% chance to perform forward dash cancel on each hit that they land.

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What changed

1 fix0 additions1 change0 removals
  • Balance
  • Fixes
changedBalance changes -The property of the first hyper in the utility tree has now been changed. Upon activation, boxer will have 70% chance to perform forward dash cancel on each hit that they land. -boxer AI's forward dash requirement distance has been altered. You may end up seeing it a lot, but I did nerf the chances to make it balanced. If you notice that it's happening way too often, let me know. -Sluggers will now cancel out of their attack animation to do their favorite attack when the game determines they will do a dash cancel. This is an intended change to make slugger style more viable. -Removed FDC chance alteration for Bolt Charge skill. -nerfed injury chance even more -nerfed snake to reduce stamina down by 70% of max stamina instead of 100% -nerfed poison damage from 60% to 35% -payback nerfed to only deal double damage. Time window has been reduced from 10% to 8%. -Stamina debuff will now replenish by 25% for the guy who got knocked down if he wakes back up. The other guy will also replenish 15%. -Made max possible player level to 350. -Made it so that you don't get any focus meter by landing attacks and combos if it's done through focus command. -reduced hook's blockstun value from 18 to 12(meaning it will be a lot more punishable on block). -raised item's price value.
fixedBug Fixes -fixed a bug where the game will reduce mood by 5 for training without resting despite resting recently. -fixed a bug where the ranking prompt date displays incorrectly during the end of the month. -supposedly fixed a bug where defense match randomly disappears if received upon end of the month. -fixed a bug where attack proficiency level will never go beyond level 2.

Balance changes -The property of the first hyper in the utility tree has now been changed. Upon activation, boxer will have 70% chance to perform forward dash cancel on each hit that they land. -boxer AI's forward dash requirement distance has been altered. You may end up seeing it a lot, but I did nerf the chances to make it balanced. If you notice that it's happening way too often, let me know. -Sluggers will now cancel out of their attack animation to do their favorite attack when the game determines they will do a dash cancel. This is an intended change to make slugger style more viable. -Removed FDC chance alteration for Bolt Charge skill. -nerfed injury chance even more -nerfed snake to reduce stamina down by 70% of max stamina instead of 100% -nerfed poison damage from 60% to 35% -payback nerfed to only deal double damage. Time window has been reduced from 10% to 8%. -Stamina debuff will now replenish by 25% for the guy who got knocked down if he wakes back up. The other guy will also replenish 15%. -Made max possible player level to 350. -Made it so that you don't get any focus meter by landing attacks and combos if it's done through focus command. -reduced hook's blockstun value from 18 to 12(meaning it will be a lot more punishable on block). -raised item's price value.

Bug Fixes -fixed a bug where the game will reduce mood by 5 for training without resting despite resting recently. -fixed a bug where the ranking prompt date displays incorrectly during the end of the month. -supposedly fixed a bug where defense match randomly disappears if received upon end of the month. -fixed a bug where attack proficiency level will never go beyond level 2.

Source

Steam News / 22 March 2020

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