Full notes
Full Victory Road update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
Version 0.9c3 changes
New additions
-added timer to skill point spar to give point oriented players more chance. -added Mexico into a pool of random boxers and character customization -added calorie counter below muscle requirement UI
General changes
-changed maximum rounds in gamble rumble to 2 -nerfed the effects of superior, quality, majestic modifier for equipments -nerfed the random stat distribution bonus upon equipments being generated in the game -nerfed damage scaling for combos from 10% per hit to 7.5% to go with the new health increase change -fixed an issue where the Shin guard and Combo Sensor effect doesn't disappear after a match. -sponsorship deadline display on top right UI should be correct now. -confirmed that injury effects do occur in the same match they are received.
Balance changes
-increased slugger's non combo attack damage by 10% -decreased slugger's overall damage intake by 10% -increased Dempsey hook focus command requirement from 30 to 35
Source
Changelog.gg summarizes and formats this update. How we read updates.
