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Steam News3 March 20215y ago

0.1.2 Patch Notes

To play Ironclad with this latest patch before it goes live to everybody, right click Victory At Sea Ironclad in your Steam library, click "Properties...", and click the BETAS tab.

Full notes

Full Victory At Sea Ironclad update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes3 additions9 changes0 removals
  • Gameplay
  • Maps
  • Fixes
  • UI and audio
changedGameplay:
changedShips and coastal fortifications will not try firing on a target through terrain.
changedAdjusted ship movement behaviour when attacking with broadside guns, and when bombarding coastal structures.
changedAdjusted ship movement behaviour when following a column formation.
changedShip AI may attempt to turn to use alternative weapons when their preferred weapon is reloading.
changedIncreased the radius at which fleets enter combat with other fleets.

Victory At Sea Ironclad changes

changedGameplay:
changedShips and coastal fortifications will not try firing on a target through terrain.
changedAdjusted ship movement behaviour when attacking with broadside guns, and when bombarding coastal structures.
changedAdjusted ship movement behaviour when following a column formation.
changedShip AI may attempt to turn to use alternative weapons when their preferred weapon is reloading.

To play Ironclad with this latest patch before it goes live to everybody, right click Victory At Sea Ironclad in your Steam library, click "Properties...", and click the BETAS tab. From the dropdown menu, choose "firstlook". There is no password required.

Gameplay:

  • Ships and coastal fortifications will not try firing on a target through terrain.

  • Adjusted ship movement behaviour when attacking with broadside guns, and when bombarding coastal structures.

  • Adjusted ship movement behaviour when following a column formation.

  • Ship AI may attempt to turn to use alternative weapons when their preferred weapon is reloading.

  • Increased the radius at which fleets enter combat with other fleets.

  • Ships may now be renamed in the fleet screen.

  • The CSS General Sumter starts the campaign in New Orleans.

  • The tutorial clarifies different methods of rotating the camera.

  • Screen edge rotation is enabled by default.

Bug Fixes:

  • Fixed a bug preventing the player from fighting a port defence battle when a player fleet is present.

  • Fixed a bug that could stop a new campaign from loading after quitting to the main menu mid-battle.

  • Ships will move to the correct location when targeting Georgetown.

  • Fixed some text errors in the battle logs.

  • Fixed an error in the loading screen hints.

  • Using the shortcut key to return from the options screen returns to the correct screen.

  • Fixed the tooltip value that displays the player's and enemy's total resources.

  • Fixed the battle log potentially not displaying in the tutorial.

UI:

  • Ship classes in the shipyard UI are sorted in descending order.

  • Hidden the date and time UI in the tutorial before starting the campaign proper.

Source

Steam News / 3 March 2021

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