HomeGamesUpdatesPricingMethodology
Steam News6 February 20197y ago

Update February 6th: Bug fixes

Greetings Hunters, We are releasing an update with the following fixes: - Several fixes for passability logic and objects, making sure magical barriers in Cauldron of Chaos level cannot be passed.

Full notes

Full Victor Vran ARPG update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings Hunters, We are releasing an update with the following fixes: - Several fixes for passability logic and objects, making sure magical barriers in Cauldron of Chaos level cannot be passed. Those fixes should affect other passability points as well. - Fix for camera shake leading to stuck game where Victor can only walk Once again, thank you for playing Victor Vran!

What changed

0 fixes0 additions1 change0 removals
  • Fixes
changedGreetings Hunters, We are releasing an update with the following fixes: - Several fixes for passability logic and objects, making sure magical barriers in Cauldron of Chaos level cannot be passed. Those fixes should affect other passability points as well. - Fix for camera shake leading to stuck game where Victor can only walk Once again, thank you for playing Victor Vran!

Victor Vran ARPG changes

changedGreetings Hunters, We are releasing an update with the following fixes: - Several fixes for passability logic and objects, making sure magical barriers in Cauldron of Chaos level cannot be passed. Those fixes should affect other passability points as well. - Fix for camera shake leading to stuck game where Victor can only walk Once again, thank you for playing Victor Vran!

Source

Steam News / 6 February 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.