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Steam News23 October 20241y ago

v1.0.3 - Equipment and Lighting changes!

Hello all! Several reviewers and streamers have had difficulty with the amount of light and the inability to use your flashlight along with other items, so this change aims to fix those issues.

Full notes

Full Victim Complex: Part 1 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello all! Several reviewers and streamers have had difficulty with the amount of light and the inability to use your flashlight along with other items, so this change aims to fix those issues.

What changed

0 fixes2 additions2 changes1 removal
  • Gameplay
addedBeams of moonlight have been added to several westward-facing rooms, illuminating sections of them more.
addedA directional ambient light now provides a slight amount of illumination throughout.
removedThe Flashlight is no longer a "player item", it's now independent of other equipped items.
changedA few other quality improvements from other feedback:
changed||Dead phone and charger will attempt to auto-combine when picked up||. 2. Item spawn point orientations/positions adjusted.

Victim Complex: Part 1 changes

addedBeams of moonlight have been added to several westward-facing rooms, illuminating sections of them more.
addedA directional ambient light now provides a slight amount of illumination throughout.
removedThe Flashlight is no longer a "player item", it's now independent of other equipped items.
changedA few other quality improvements from other feedback:
changed||Dead phone and charger will attempt to auto-combine when picked up||. 2. Item spawn point orientations/positions adjusted.
  1. Beams of moonlight have been added to several westward-facing rooms, illuminating sections of them more.

  2. A directional ambient light now provides a slight amount of illumination throughout.

  3. The Flashlight is no longer a "player item", it's now independent of other equipped items.

  4. To counterbalance these changes, the flashlight beam is now narrower, leaving more of the periphery dark when other lights are not present.

A few other quality improvements from other feedback:

1.

||Dead phone and charger will attempt to auto-combine when picked up||. 2. Item spawn point orientations/positions adjusted.

Source

Steam News / 23 October 2024

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