Full notes
Full Vicera update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Performance
- Maps
Vicera changes
CHANGES
A new skin system has been introduced. They will require fewer resources than the old ones. It's also in preparation for a customization system.
The explanatory book has been replaced by a scroll for greater clarity.
IMPROVEMENTS
Translation improvements
Slight improvement in overall performance
Game key messages are now dynamic according to player-assigned keys
[BUGS
The game host is now spatialized like everyone else.
AI can now correctly kill players at any time during the game.
You can now correctly leave readable items without getting stuck on them.
The lobby TV will now correctly display information after a game.
Death animations are now correctly triggered and removed depending on the player's state.
When a relic is brought back to HQ, it is displayed correctly
The trapdoor on the “Village” map opens correctly when all puzzles are completed.
Many minor corrections: player collisions, item equipment, misplaced scenery elements, etc.
Source
Changelog.gg summarizes and formats this update. How we read updates.
