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Steam News5 August 202511mo ago

1.3.2 Update / Balance Patch

Bug Fixes: Fixed the upgrade algorithm from 1.3 update. Costs should now update properly when making x5, x20 or Max upgrade purchases. Initial upgrade costs now load based on new algorithm.

Full notes

Full Vibe Clicker update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions3 changes0 removals
  • Fixes
  • Gameplay
  • Store
  • Balance
fixedFixed the upgrade algorithm from 1.3 update.
changedCosts should now update properly when making x5, x20 or Max upgrade purchases.
addedInitial upgrade costs now load based on new algorithm.
fixedFixed PP going negative when using auto clicker at higher rates
changedMultiple Vibe Shop instances opening with rapid clicks
fixedFixed the secret ending triggering even after an ending AI path was chosen.

Bug Fixes:

  • Fixed the upgrade algorithm from 1.3 update.

  • Costs should now update properly when making x5, x20 or Max upgrade purchases.

  • Initial upgrade costs now load based on new algorithm.

  • Fixed PP going negative when using auto clicker at higher rates

  • Multiple Vibe Shop instances opening with rapid clicks

  • Autobuy properly taking up PP when making purchases now.

  • Fixed the secret ending triggering even after an ending AI path was chosen.

Quality of Life:

  • Secret ending now has a defined path and not random anymore based on achievement feedback. It now has a repeatable, and more obvious unlock path once you figure it out.

  • More money added to later upgrades to help reduce the number of clicks needed to beat the game.

  • Balance upgrade costs for better pacing throughout the upgrades.

Source

Steam News / 5 August 2025

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