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Steam News24 November 20257mo ago

Stability Improvements and UI Overhaul!

Hey everyone! We’ve just rolled out a fresh update for Vextorial that focuses on improving the overall feel of the game, especially around navigation, clarity, and general usability.

Full notes

Full Vextorial update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

3 fixes3 additions2 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
changedWe’ve just rolled out a fresh update for Vextorial that focuses on improving the overall feel of the game, especially around navigation, clarity, and general usability. Nothing huge or game-breaking, just a bunch of small, meaningful improvements that make the experience smoother, clearer, and nicer to play.
changedStory Menu UI Improvements
addedAll Story Menu UI elements have been added and properly laid out
fixedFixed all comic sizing issues so panels display correctly
removedStory Menu comics no longer trigger LevelMapCanvas hints
addedYou can now skip frames in ALL comics within the Collectables menu

Vextorial changes

changedWe’ve just rolled out a fresh update for Vextorial that focuses on improving the overall feel of the game, especially around navigation, clarity, and general usability. Nothing huge or game-breaking, just a bunch of small, meaningful improvements that make the experience smoother, clearer, and nicer to play.
changedStory Menu UI Improvements
addedAll Story Menu UI elements have been added and properly laid out
fixedFixed all comic sizing issues so panels display correctly
removedStory Menu comics no longer trigger LevelMapCanvas hints

We’ve just rolled out a fresh update for Vextorial that focuses on improving the overall feel of the game, especially around navigation, clarity, and general usability. Nothing huge or game-breaking, just a bunch of small, meaningful improvements that make the experience smoother, clearer, and nicer to play.

Story Menu UI Improvements

  • All Story Menu UI elements have been added and properly laid out

  • Many small layout edits so everything fits and flows more cleanly

  • Fixed all comic sizing issues so panels display correctly

  • The stone palette now shows a small preview of text to encourage scrolling

  • Memories & Ancient Texts buttons are now aligned at the top for easier browsing

  • Story Menu comics no longer trigger LevelMapCanvas hints

Collectables & Navigation

  • You can now skip frames in ALL comics within the Collectables menu

  • Back Button navigation has been fixed — pressing Up now correctly returns you to the last item in the stack

  • Explicit navigation setup to prevent weird menu jumps

General Fixes & Polish

  • Fixed UpdateActiveDevice issues caused by Actions.UI.Enable()

  • Added a Click SFX when toggling StoryMenuUI (handled via UICamera.cs) -The Dink Team

Source

Steam News / 24 November 2025

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