Full notes
Full Vessels of Decay update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Vessels of Decay changes
I might have gone a bit overboard and gotten a bit sidetracked with the platforming, but I take your feedback seriously. I think this will make the game so much better, and makes for better and more intuitive level design.
New platforming features:
Sprite for jumping.
More precise platforming.
Walkable beams now makes the player enter a “balance” state.
Player can climb up on “half-levels”, making level design more interesting and intuitive.
To get into the christmas spirit, I will give some lore updates in the coming days. Some which are directly connected to the Scandinavian Jul(Christmas).
Until then!
Source
Changelog.gg summarizes and formats this update. How we read updates.
