Full notes
Full Very Disco, Disco Very! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Very Disco, Disco Very! changes
For those following the project (currently 0 steamsalty), here’s a quick update on where development stands. I’m currently focused on building out the card system, tightening the core mechanics, and getting the first playable demo ready for internal testing. Once the in-house test is wrapped up and things feel stable, I’ll start turning that build into a demo you can try yourselves.
Steam post imageRight now the main push is refining and expanding the more impactful cards to add extra variety and give you more ways to spark chaos during matches.
I appreciate everyone keeping an eye on the project. As things progress, I’ll continue sharing updates, footage, and notes from testing. If you haven’t added the game to your Steam wishlist yet, it helps a lot and ensures you won’t miss future updates. Cheers grAPEhics
Source
Changelog.gg summarizes and formats this update. How we read updates.
