Full notes
Full Vertical Kingdom update
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What changed
- Maps
- Gameplay
- UI and audio
- Fixes
Vertical Kingdom changes
Hi Great Architects! First of all, thank you for your support and patience!
Here is a list of little fixes and additions that I made in the last days.
Fixed the bug of quitting from the throne room that load an old map.
Three new market export cards have been added: wood, stone, and metal.
A button to load games from the tutorial has been implemented.
A button to unlock the 60 fps cap has been added.
A bug in the tower artifact that prevented stone buildings from being placed on brick has been fixed.
The function to remove all buildings before traveling has been added to prevent them from appearing on the next map.
An issue allowing the repeated selection of an artifact when starting a new game and exiting has been resolved.
Upgrades for regions 2 and 3 have been hidden in the throne upgrade book.
Translation errors in throne benefits have been corrected.
Costs of throne benefits have been adjusted.
May your Vertical Kingdoms thrive!
Source
Changelog.gg summarizes and formats this update. How we read updates.
