Full notes
Full VERSUS SQUAD update
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Repeated intro
Hello everyone,
What changed
- UI and audio
- Gameplay
- Balance
- Performance
VERSUS SQUAD changes
New languages added! Versus Squad is now available in French and Polish. Thanks to Noodle Master for translating the whole game into Polish!
Every boss will now always drop money when killed
Regular zombies will drop 30% more money in the first 30 minutes, and 20% more in the first hour of a game
Added a new hardcore difficulty level
Ultra Violence Difficulty. Faster enemy spawning, more money drops and extra Xp, enemies do 50% more damage. This is for experienced players who want to score higher with shorter games but with more chance to die sooner as well.
Be warned
Ultra is 50% more difficult than 'Hard' difficulty, but also gives 50% more Xp!
Clamped maximum damage you can receive in one time, even in highest difficulty you won't die from a single hit if your health was >50%.
In unlimited ammo mode, all weapons picked up will have a full ammo clip, there's no chance of a random ammo amount Coop:
Death Clock shows for non-host players (red shield around player during 30 seconds of invulnerability)
The grenade counter now shows correctly if non-host players have more than 15 grenades (Tactical Perk)
Skip build phase for gamepad: to prevent accidental left trigger grenade explosion from skipping build phase for everyone else, you now need to hold down the left trigger for 2 seconds to skip the build phase
Optimizations! Rendering speed increased by almost 20% allowing for more simultaneous barricades and enemies.
Source
Changelog.gg summarizes and formats this update. How we read updates.
