In this update4
Full notes
Full Verse Project update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Performance
- Gameplay
- Server
Verse Project changes
🫡 Hello, Spacemen!
The Verse Project team is excited to introduce a new update for our technical demo. Yes, this is finally Stage IV! However, this time, we have significantly deviated from our initial plans to focus more on important aspects.
We have concentrated on performance, network code optimization, orbital flights, and combat systems.
We hope this will add more variety to the gameplay experience, even at this early stage of development, and pave the way for new features in the near future.
🚨 Remember: the technical demo is not a full-fledged game with complete gameplay, graphics, and visual effects. It is merely a demonstration of our capabilities and may contain various issues and bugs.
📋 What's New?
🪐 Orbital Flight
We've lifted the restriction on flying only near the station—now you can embark on a journey around the Moon.
However, you cannot fly closer than 80 km to the surface or farther than 100,000 km. Landing has been postponed for future updates to allow us to refine this feature.
You now have access to a fully free orbital flight mode, where you can move with or without the flight assistant enabled.
For this update, we have significantly increased the power of ship engines to make space travel a bit easier.
This is a temporary measure, as we need to thoroughly test the world compositor under orbital speed conditions and make the gameplay more accessible until we implement all the necessary navigation tools.
🛰️ Orbital Objects
The starting station, where your journey begins, now moves in orbit around the Moon. Yes, in previous versions, it was stationary.
Additionally, we have added several orbital objects that you can find and visit.
Two of them are easily located in the ship's navigation panel (on the left); they can be selected as targets, so you will always know their positions.
The others remain hidden —they have no navigation markers, but they can still be discovered and visited.
🔫 Close-Range Combat
You can now activate ship weapons and fire at close-range targets.
Each of the three available ships has its own course weapons with unique characteristics.
You can test each one in battle against other players.
To add some variety, we've introduced the Outlaw Roster, where you can see the list of the most successful players.
For now, the list updates only after a server restart (usually once a day).
🌚 Celestial Body Generation
The procedural generation of massive orbital objects has been significantly improved.
You will notice this when looking at the Moon— performance has been enhanced, and landscape variety has increased.
Although landing is not yet possible, some surface details can already be seen from low orbit.
This is far from a complete list of everything we've worked on. You can experience all the new features firsthand in the demo build available on our website.
Don't forget to share your thoughts in our Discord server —the Verse Project team will be happy to hear your feedback!
If you encounter any issues or bugs, please report them in the 🆘〢support channel in our discord or in the Steam community.
Thank you for your support! 🚀
Source
Changelog.gg summarizes and formats this update. How we read updates.
