Full notes
Full Vermitron update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
The following updates have been implemented:
Fixed Pause function in the terminal.
Added short invulnerability when entering to a new room.
Changed the way how to take a watering-can from automatic to manual. (Press action button to take it) This give you time to explore more rooms or build a better defense.
CONTINUE button are selected by default at the start of the title screen, if the game has been saved.
Added flashing FX for hearts on the HUD panel if you lost your health.
Enjoy the game! :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
