In this update2
Full notes
Full Verho - Curse of Faces update
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What changed
- Gameplay
- Events
- UI and audio
- Balance
- Performance
- Fixes
Verho - Curse of Faces changes
Greetings, travellers!
Thank you for playing Verho: Curse of Faces and for leaving such positive reviews on Steam!
We're thrilled that you enjoyed your dark journey through Yariv, and to show our appreciation, we're releasing a major free update: New Game Plus!
Once you start your second journey, you will encounter new weapons, spells, enemies and enemy placements, as well as mini-bosses!
We have also re-released an improved demo so that new players can try out the first few hours of the game before buying it.
To get you in the mood, here is a short teaser for the update:
Thank you again for enjoying our game, and have fun exploring Yariv in a new way!
Detailed overview:
Main Changes-------------------------------------------------------
New Game Plus
New NG+ Weapon variants
New NG+ Spell variants
New NG+ Enemies and Mini bosses
New NG+ Enemy and trap placements
There is also a "special" thing for those madlads who will reach ng+5, have fun
2 New overpowered rings that players can get for beating the game in under 5 hours, and beating the game without dying (one ring per challenge)
New Achievements
New Language Japanese(日本語)
Improvements-----------------------------------------------------
- Collector reworkHealth 12000 -> 10000 + Improved AI
New anti-corruption system that should detect if your save file was corrupted due to things like real-life power outages or computer crashes while playing a game. This system should fix that automatically if it wasnt damage beyond any repair.
Adjusted music volume in Nameless Village
Balance-----------------------------------------------------------
Spell "Identify": reach x2, cast time 0.4sek -> 0.2sek, mana req 12 -> 8
Cast time of all weapon buffing spells changed from 3 sec to 0.3 sec
Spell "Light": cast time 1 sec -> 0.3sec
Glitches-----------------------------------------------------------
"Eclipse" defaulting to the "dark element" damage type with "light" visual when switching sets - fixed
Resistance always respecing to 1 when respecting - fixed
Certain NPC dead body spawing partially underground - fixed
Error in "small revstone" description in Polish translation - fixed
When destroying iron maided corpses a wrong health bar appeared - fixed
Wrong display of "Wodden Sword" name in upgrade and storage menu - fixed
Source
Changelog.gg summarizes and formats this update. How we read updates.
