Full notes
Full Verho - Curse of Faces update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Workshop
- UI and audio
- Fixes
Verho - Curse of Faces changes
New Content -----------------------------------------------------
Big changes to Last Area, new shortcuts, new paths, better balance
New Parts of Maps in Areas Swamps , Mt Ingel, Heretical Path
Option to Delete Character
New Manual
Midnight Sickle was reworked to be more "special"
Eye of Secret will now work even without using block (but for shorter distances) and it will also reveal invisible objects
New secret weapon added
All notes in Workshop are now voice-acted
Damage of the last attack will now show next to the enemy health bar
New Grave in Nameless Village that shows you how many times you died (count starts from this patch)
New statue in Caste Museum
Bpm Mgm ivl Bpm Nmiz
Main Changes -----------------------------------------------------
Audio Mixing Improvements
Changing usable items with the mouse scroll wheel
Changes to mid-game progression Now, to enter the lower city Barracks, you will first need to find the key in Foggy Borrows
New Settings -----------------------------------------------------
CRT Filter Mode
Optional non-pixel art font
Disable Camera Shake when attacking
Disable loop sounds of weapon buffs
FOV option increased to 110 (might be a bit buggy beyond 75)
Improvements -----------------------------------------------------
Fixes to Sorelia's subtitles
Fixes to Manual display for non-English languages
Better UI text scaling for all languages
Now Perantius ' s "Talk" option will disappear after giving him all runesteel ingots to avoid confusion
Big overhaul to Polish Translation by Mateusz "Kaduczek" Kadukowski
Better Pick Up animations
More visibility to the last Mask Altar (too many people were missing it)
Visual update to one of the important corpses in game
Changes to footsteps in some areas
Display of status effect improved for a few late-game bosses
New Custom Elemental Icons for weapons that use more than one elemental damage type
Made the tablet in Realm of Shattered more visible (small yellow particles like ones on ancient scrolls)
Green Rune Key I was moved
New sounds of the player getting hit
Now, if you hover a player stat like STR or DEX in the inventory, a new pop-up with a description will be shown
Retro Filter On/Off will now be displayed in the Main Menu
Better formatting for Ring descriptions in English and French
Aegis Spear and Hand Crossbow can now be upgraded
Balance -----------------------------------------------------
Late game bosses will now have bigger bleed status resistances
Ruk will now require less gold spent to achieve Level 3 of Friendship (5k ---> 3k)
Mist of Death damage reduced by 60%, but more status damage
Lower prices for upgrade materials
Aegis Spear damage increased from 350 to 900 (was too small due toa mistake)
Glitches -----------------------------------------------------
Collector now will have proper resistances
Gloomwalkers and Goreflys now will have proper resistances
New weakness added to Blood Wraiths
Fixes to Polish subtitles not matching in Laran's first encounter
Glitch that made weapon buff particles smaller with each cast has been fixed
Fixed glitch with one of Oravius's attack damage hitboxes staying after he died
Achievement for upgrading +10 weapons fixed
Getting Achievement for collecting 10k gold too early has been fixed
Ability to softlock yourself by using the mask shard after defeating the boss of the castle has been fixed
Source
Changelog.gg summarizes and formats this update. How we read updates.
