Full notes
Full Veredilia: The Sacred Forest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Made a few fixes to the current Steam demo build.
These include:
Improved enemy hurtboxes and hit detection
Some new and altered tutorial prompts in Misty Viewside
Polar Tank enemies no longer have armour properties making them easier to kill
Frost Pangu can no longer block in the air (this was a coding oversight)
Enemy blocking has been reduced significantly on Normal difficulty
Slightly reduced enemy count in trap rooms in Coal Mine Foundry
Fixed some bugs
Source
Changelog.gg summarizes and formats this update. How we read updates.
