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Steam News18 May 20261mo ago

What Venusville: Prologue? (how it fits with Venusville)

Hey all! I wanted to take a moment and talk about Venusville: Prologue, what it actually is, why it exists, and how it connects to the full Venusville experience.

In this update2

Full notes

Full Venusville - Prologue update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey all!

What changed

0 fixes2 additions5 changes0 removals
  • Balance
  • Gameplay
  • Maps
changedVenusville: Prologue is a free standalone intro experience where you take command of a robotic mission to build and stabilize Platform 17 — a floating platform in the polar clouds of Venus sent to investigate a mysterious anomaly. You’ll direct robots to manage resources, balance buoyancy, generate power, and deal with the treacherous atmosphere — all without humans on board yet. It’s meant to be a focused bite‑sized experience (~1 hour of core gameplay if you’re cruising through it, and more if you enjoy experimenting) before the full game.
changed🤔 Prologue vs Full Game — the simple versionRobot‑only gameplay — no human needs to juggle.
changed🤔 Prologue vs Full Game — the simple versionCore mechanics like buoyancy, balance, power, and atmospheric harvesting.
added🤔 Prologue vs Full Game — the simple versionBoth share the same heart — floating civilisation in the clouds of Venus — but the full game adds life, colonists, survival and long‑term growth .
changed✨ Why I made the PrologueAs a solo dev, feedback is golden — even from early demos. The feedback we got helped shape the game into something better already, and I wanted a way for players to get into the core mechanics quickly . Having a robot workforce only removes the complexity of human needs so you can focus on learning the float/fly/balance systems hands‑on without worrying about survival just yet.
changed✨ Why I made the PrologueThe Prologue uses the core building types , but the full game will have a lot more variety and depth in both buildings and systems. When is it coming? It is just entered the final testing phase. So look out for an announcement soon! 😉

Venusville - Prologue changes

changedVenusville: Prologue is a free standalone intro experience where you take command of a robotic mission to build and stabilize Platform 17 — a floating platform in the polar clouds of Venus sent to investigate a mysterious anomaly. You’ll direct robots to manage resources, balance buoyancy, generate power, and deal with the treacherous atmosphere — all without humans on board yet. It’s meant to be a focused bite‑sized experience (~1 hour of core gameplay if you’re cruising through it, and more if you enjoy experimenting) before the full game.
changedRobot‑only gameplay — no human needs to juggle.
changedCore mechanics like buoyancy, balance, power, and atmospheric harvesting.
addedBoth share the same heart — floating civilisation in the clouds of Venus — but the full game adds life, colonists, survival and long‑term growth .
changedAs a solo dev, feedback is golden — even from early demos. The feedback we got helped shape the game into something better already, and I wanted a way for players to get into the core mechanics quickly . Having a robot workforce only removes the complexity of human needs so you can focus on learning the float/fly/balance systems hands‑on without worrying about survival just yet.

I wanted to take a moment and talk about Venusville: Prologue, what it actually is, why it exists, and how it connects to the full Venusville experience.

Venusville: Prologue is a free standalone intro experience where you take command of a robotic mission to build and stabilize Platform 17 — a floating platform in the polar clouds of Venus sent to investigate a mysterious anomaly. You’ll direct robots to manage resources, balance buoyancy, generate power, and deal with the treacherous atmosphere — all without humans on board yet. It’s meant to be a focused bite‑sized experience (~1 hour of core gameplay if you’re cruising through it, and more if you enjoy experimenting) before the full game.

🤔 Prologue vs Full Game — the simple version

Here’s how the two relate:

🔹 Venusville: Prologue

  • Robot‑only gameplay — no human needs to juggle.

  • Core mechanics like buoyancy, balance, power, and atmospheric harvesting.

  • Smaller scope and a single mission vibe.

🔹 Venusville (full game)

  • Full city builder with colonists alongside robots, living systems, resource chains, farming, survival, and long‑term planning.

  • Bigger world with planetary mobility, deeper progression and exploration.

Both share the same heart — floating civilisation in the clouds of Venus — but the full game adds life, colonists, survival and long‑term growth.

✨ Why I made the Prologue

As a solo dev, feedback is golden — even from early demos. The feedback we got helped shape the game into something better already, and I wanted a way for players to get into the core mechanics quickly. Having a robot workforce only removes the complexity of human needs so you can focus on learning the float/fly/balance systems hands‑on without worrying about survival just yet.

Also, one of the cool things about Venusville — floating cities that move — gives opportunities for exploration, discovery, and world‑building across Venus’s skies. That sense of uncovering history and mysterious surroundings is something I’m excited for players to start experiencing. The Prologue is essentially the last platform test mission before humans are sent up in the story — and you even get a little story hint about why they’re sending humans next (spoiler kept light 😉).

The Prologue uses the core building types, but the full game will have a lot more variety and depth in both buildings and systems. When is it coming? It is just entered the final testing phase. So look out for an announcement soon! 😉

I’ll be sharing more posts soon about things like new tec and map system and some of the things that make Venusville unique, so stay tuned! 🚀

Source

Steam News / 18 May 2026

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