In this update4
Full notes
Full Vengeful Guardian: Moonrider update
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Repeated intro
Greetings Moonriders,
What changed
- Gameplay
- Maps
- Balance
- UI and audio
Vengeful Guardian: Moonrider changes
It has been a while, but our team is excited to bring you new a patch containing: ⚙️Bug fixes ⚖️Balancing ✨Revamped CRT Mode ..and more!
BUG FIXES
Fixed a bug where the player took damage before the Super Drone mid-boss in Asura's Fleet stage
Fixed the Darkportal special weapon MP usage (it was using the Stormshot MP usage before) |*]Fixed a bug where Sunseeker would get stuck after an animation
Fixed a map switch bug in the map screen
Fixed collisions in stage 2-2
Fixed a bug where the player sprite would disappear if it left the screen in stage 4-2
Fixed a bug where the player could drop out of the screen in stage 5-2
BALANCING
Lowered amount of iframes and damage to the Geocrash special weapon
Doubled the Firerang special weapon's damage
Made the Hydroshadow special weapon deal more damage
Made the big robot in level 8-1 stop spinning if the player shoots at it (it will now only spins once, then stop)
NEW FEATURES
Revamped CRT mode (Windows only) - 2 CRT modes (with and without border) and a CRT.ini file in the game's folder that can be customized
Added a menu option to turn off double-tap to run
MUSIC
Added new music for the following parts : submarine boss, serpent boss, and brain jar boss
Updated some music (Flamestalker Area 1, Geocrusher Area 2)
Thank you for your continued support for the game!
🎧 Treat your ears to the beats of Moonrider's OST, now available on all streaming platforms! https://idol-io.link/Moonrider
🌕 Keep up on the latest news on our socials: https://twitter.com/JoyMasher https://twitter.com/thearcadecrew
Source
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