Repeated intro
What changed
1 fix2 additions0 changes0 removals
fixedIt was brought to my attention that a couple of achievements were not working. Due to a change with the Steam SDK between when the game launched in 2024 and the recent changes, there was a breaking change in how achievements worked. That is now fixed! Please let me know if there are any issues.
addedAlso, I have added a new feature that might be handy for Speed Runners. The game used to track the amount of seconds that it took to complete a stage. I have changed that to a 00:00:00 format. I also added another short screen that tells the total game time up to that point. This screen will be shown between stages and at the end of the game after you beat the final boss. Also, you can press Start to pause the game, go to Options and see your current time. Time ONLY counts down when you are playing. So no out of game or in game cut scene or between stage screens counts for the timer. Thank you for the assist on this, FelpsFGC.
addedThen, per request, I added two large chickens to drop from the cyborgs before the final boss. You don't want to try to end your quest for VENGEANCE! on an empty stomach, right?
Vengeance Hunters changes
fixedIt was brought to my attention that a couple of achievements were not working. Due to a change with the Steam SDK between when the game launched in 2024 and the recent changes, there was a breaking change in how achievements worked. That is now fixed! Please let me know if there are any issues.
addedAlso, I have added a new feature that might be handy for Speed Runners. The game used to track the amount of seconds that it took to complete a stage. I have changed that to a 00:00:00 format. I also added another short screen that tells the total game time up to that point. This screen will be shown between stages and at the end of the game after you beat the final boss. Also, you can press Start to pause the game, go to Options and see your current time. Time ONLY counts down when you are playing. So no out of game or in game cut scene or between stage screens counts for the timer. Thank you for the assist on this, FelpsFGC.
addedThen, per request, I added two large chickens to drop from the cyborgs before the final boss. You don't want to try to end your quest for VENGEANCE! on an empty stomach, right?
It was brought to my attention that a couple of achievements were not working. Due to a change with the Steam SDK between when the game launched in 2024 and the recent changes, there was a breaking change in how achievements worked. That is now fixed! Please let me know if there are any issues.
Also, I have added a new feature that might be handy for Speed Runners. The game used to track the amount of seconds that it took to complete a stage. I have changed that to a 00:00:00 format. I also added another short screen that tells the total game time up to that point. This screen will be shown between stages and at the end of the game after you beat the final boss. Also, you can press Start to pause the game, go to Options and see your current time. Time ONLY counts down when you are playing. So no out of game or in game cut scene or between stage screens counts for the timer. Thank you for the assist on this, FelpsFGC.
Then, per request, I added two large chickens to drop from the cyborgs before the final boss. You don't want to try to end your quest for VENGEANCE! on an empty stomach, right?
Let us know if there are any issues!