In this update3
Full notes
Full Vending Machine Co. update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Store
Vending Machine Co. changes
🛠 Gameplay & Systems
Introduced a Market Discount System that dynamically affects item pricing.
Added Machine Rent Indicator for clearer rental tracking.
Machine Storage Auto-Collect trigger implemented.
Condition System improved with data decrease logic & day index limits.
Minigames:
Added subscriber forceEndDrag handling.
Input controller updated with ForceEndDrag actions on minigame end.
🎨 UI & UX
Major UI updates & polish across menus and gameplay screens.
Fixed arrow indicators for navigation.
Refactored resolution settings for better stability.
Added input box rotation keys & checkout scroll support.
Improved cursor canvas sorting and warehouse box area sizing.
Localization sync & updates across menus, backpacks, and general UI.
- Menu scene changesMode selection section removed from new game flow.
Added full map screenshot integration.
🧹 Polish & Fixes
General tutorial fixes & polish.
Integrated Localization QA feedback across multiple systems.
Minor bug fixes in minigames, prefabs, and UI consistency.
Backend sync updates & merging for improved stability.
Play the demo & don't forget to wishlist!
https://store.steampowered.com/app/3622640/Vending_Machine_Co/
Source
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