Full notes
Full Vended update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey people! There were a few confusing bugs I missed that confused people a lot. and I decided to add some quality of life features into the game too, to reduce friction.
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
- Performance
Bug Fixes
Doors correctly state if they are locked or unlocked now.
The bulb collecting task now tracks fixed bulbs properly, (it missed half before)
Low audio peaking has been fixed, it was caused by a 30hz frequency clip meant to induce anxiety :o
Stamina bar doesn't disappear anymore
Camera doesn't move when reading notes anymore
Updates/Improvements
Flashlight flicker when out of battery made much less obnoxious
moved tasks list to gameplay HUD
made the task prompts more snappy
added text dialogue back into the game
Thank you all for the feedback and support!
Source
Changelog.gg summarizes and formats this update. How we read updates.
