Full notes
Full VELOCITY update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Balance
VELOCITY changes
Unlike last time, the new campaign doesnt replace the old! There's just two of them now, with completely different arsenals. Act two is (hopefully) significantly harder than act 1, but not as obscenely unbalanced as the first challenge pack.
Now for the patch notes.
Added speedometer
Added FOV slider
Moved stamina text from the right of health to on top
Minor tweaks to jank mode
Moved the box you stand on in Chamber 1 and made it so you cant pick it up
Deleted cube that wasnt supposed to be in chamber 1
Other things
PPPLAY MY GAME NOW NOWNOWNOWNOWNOWNOWNOWNOWNOWNOWNOWNOWNOWNOW
Source
Changelog.gg summarizes and formats this update. How we read updates.
