What changed
0 fixes1 addition0 changes0 removals
addedQuests now give xp and gold rewards Added click to move players can now use arrow keys to move the camera You can now use the shops and the bank with right click for context menus Added proper death animations for: Goblin, Hobgoblin, Chubby Goblin, Range Goblin, Treeboss, Treegod, Bear, Ogre, Spider, Rat, Man, Cow, Sheep, Chicken, Slime NPC render and click distance extended Other players can now see your arrows when you fire a bow Fixed death state clearing — combat, casting, and dodge states now properly reset on death Sped up magic attack animation Combat animation speed scaling toned down so attacks don't play absurdly fast at higher levels Fixed magic combat animation loop where casting would jitter between running and casting when targeting a moving NPC Coin and item drops now land at correct terrain height
Veldeth changes
addedQuests now give xp and gold rewards Added click to move players can now use arrow keys to move the camera You can now use the shops and the bank with right click for context menus Added proper death animations for: Goblin, Hobgoblin, Chubby Goblin, Range Goblin, Treeboss, Treegod, Bear, Ogre, Spider, Rat, Man, Cow, Sheep, Chicken, Slime NPC render and click distance extended Other players can now see your arrows when you fire a bow Fixed death state clearing — combat, casting, and dodge states now properly reset on death Sped up magic attack animation Combat animation speed scaling toned down so attacks don't play absurdly fast at higher levels Fixed magic combat animation loop where casting would jitter between running and casting when targeting a moving NPC Coin and item drops now land at correct terrain height
Quests now give xp and gold rewards Added click to move players can now use arrow keys to move the camera You can now use the shops and the bank with right click for context menus Added proper death animations for: Goblin, Hobgoblin, Chubby Goblin, Range Goblin, Treeboss, Treegod, Bear, Ogre, Spider, Rat, Man, Cow, Sheep, Chicken, Slime NPC render and click distance extended Other players can now see your arrows when you fire a bow Fixed death state clearing — combat, casting, and dodge states now properly reset on death Sped up magic attack animation Combat animation speed scaling toned down so attacks don't play absurdly fast at higher levels Fixed magic combat animation loop where casting would jitter between running and casting when targeting a moving NPC Coin and item drops now land at correct terrain height