Full notes
Full Vektor Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
-Health Pickup different colour on Radar -Message Status show on level select -RoboDude Status show on level select. -Lag added to enemy Leading. -Lag added to hitscan projectiles -Few seconds grace period on death. -More pickups spawned after death. -Health spawn frequency increased -Pickup Respawn time reduced -Pickups hang around even longer -Slight increase in shotgun range Note. the lag means that as long as keep moving and changing direction enemies will not hit you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
