In this update2
Full notes
Full Veil of Shadows update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Performance
Veil of Shadows changes
📢Release notes demo-1.2.0:
This version contains a lot of changes that improves player's game feel, as well as bug fixes.
Changes & Bug fixes:
We've implemented 14 achievements, being 1 exclusive for the DEMO version
Now it rains!
Wind and water shaders
We have butterflies
Show an alert when you get the bow stolen
A popup will show when you get a consumable or an item quest to carry
The bow colors changes according on the bow you're using
Now there is an indicator over the NPC depending on the quest state: Exclamation for non-started quest and sand clock for initialized quests
BUG FIX: Sometimes there was some invisible enemies
BUG FIX: Monsters sometimes were spawning behind the wall
BUG FIX: Checkpoint was not deactivating in certain situations
BUG FIX: Blocking interaction with multiple elements at the same time
BUG FIX: Secondary shot was colliding with some unwilling elements
Minor bug fixes
Know bugs:
There is a flickering, for a frame on the bow color in transitioning from idle to shooting animation.
There are few pixels licking from the mask to change the bow color
In an edge case, it's possible to get the first memory fragment and get stuck on the dialog and the fragment is not really receive by the player. in this case, only a new game will make it possible to get that fragment.
We are investigating all the known bugs and will fix as quick as we can
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The adventure is just beginning. Thanks for all your support and love!
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Source
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