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Steam News24 May 20242y ago

Veil of Shadows - DEMO-1.2.0!

📢Release notes demo-1.2.0: This version contains a lot of changes that improves player's game feel, as well as bug fixes.

In this update2

Full notes

Full Veil of Shadows update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • Events
  • Gameplay
  • Performance
changedShow an alert when you get the bow stolen
changedBUG FIX: Monsters sometimes were spawning behind the wall
changedThere is a flickering, for a frame on the bow color in transitioning from idle to shooting animation.
addedIn an edge case, it's possible to get the first memory fragment and get stuck on the dialog and the fragment is not really receive by the player. in this case, only a new game will make it possible to get that fragment.
changedYour opinion matters!Don't miss out on the updates! Have a blast, stay tuned for more thrills, and, oh, don't forget:

Veil of Shadows changes

changedShow an alert when you get the bow stolen
changedBUG FIX: Monsters sometimes were spawning behind the wall
changedThere is a flickering, for a frame on the bow color in transitioning from idle to shooting animation.
addedIn an edge case, it's possible to get the first memory fragment and get stuck on the dialog and the fragment is not really receive by the player. in this case, only a new game will make it possible to get that fragment.
changedDon't miss out on the updates! Have a blast, stay tuned for more thrills, and, oh, don't forget:

📢Release notes demo-1.2.0:

This version contains a lot of changes that improves player's game feel, as well as bug fixes.

Changes & Bug fixes:

  • We've implemented 14 achievements, being 1 exclusive for the DEMO version

  • Now it rains!

  • Wind and water shaders

  • We have butterflies

  • Show an alert when you get the bow stolen

  • A popup will show when you get a consumable or an item quest to carry

  • The bow colors changes according on the bow you're using

  • Now there is an indicator over the NPC depending on the quest state: Exclamation for non-started quest and sand clock for initialized quests

  • BUG FIX: Sometimes there was some invisible enemies

  • BUG FIX: Monsters sometimes were spawning behind the wall

  • BUG FIX: Checkpoint was not deactivating in certain situations

  • BUG FIX: Blocking interaction with multiple elements at the same time

  • BUG FIX: Secondary shot was colliding with some unwilling elements

  • Minor bug fixes

Know bugs:

  • There is a flickering, for a frame on the bow color in transitioning from idle to shooting animation.

  • There are few pixels licking from the mask to change the bow color

  • In an edge case, it's possible to get the first memory fragment and get stuck on the dialog and the fragment is not really receive by the player. in this case, only a new game will make it possible to get that fragment.

We are investigating all the known bugs and will fix as quick as we can

If you didn't ✅Follow us, ❤️Like, Share, 🏹Play our demo...

Your opinion matters!

Don't miss out on the updates! Have a blast, stay tuned for more thrills, and, oh, don't forget:

WISHLIST NOW!

The adventure is just beginning. Thanks for all your support and love!

Don't forget to follow us on our Twitter.

We gonna be receiving suggestions, comments and bug on Discord only, so, if you want to help and participate of this process, please access our Discord link above, we would so much appreciated it! For all those that will participate we will not forget you!

Source

Steam News / 24 May 2024

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