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Steam News5 March 20179y ago

Vehicle Simulator version 2.6.4 Ex Released on Steam

Changes for version 2.6.4 Bug Fixes and new features: Fixed a problem that caused the program to get stuck on reading some files. Fixed point of view rotation after several turns in POV hat.

Full notes

Full Vehicle Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes12 additions2 changes0 removals
  • Fixes
  • Gameplay
  • Server
  • Compatibility
fixedBug Fixes and new features:Fixed a problem that caused the program to get stuck on reading some files.
fixedBug Fixes and new features:Fixed point of view rotation after several turns in POV hat.
fixedBug Fixes and new features:Wakes on water are rendered more efficiently.
fixedBug Fixes and new features:Any vehicle type can have deck, and carry other vehicles.
addedBug Fixes and new features:Added QuadRotor vehicle type.
addedBug Fixes and new features:Added 8 new vertical propellers, tag names, sprop1, sprop2...8, fprop1, fprop2...8

Changes for version 2.6.4

Bug Fixes and new features:

  • Fixed a problem that caused the program to get stuck on reading some files.

  • Fixed point of view rotation after several turns in POV hat.

  • Wakes on water are rendered more efficiently.

  • Any vehicle type can have deck, and carry other vehicles.

  • Added QuadRotor vehicle type.

  • Added 8 new vertical propellers, tag names, sprop1, sprop2...8, fprop1, fprop2...8

  • Added 2 camera parts, camera, camerab, for gimballed camera and base.

  • Added two instrument types, joystickl, joystickr, for supporting the QuadRotor type.

  • Added QuadRotor panel type.

  • Added captive POV camera upon vehicle, also appears inside vehicle.cfg as [has_camera]

  • Added animated pilot which appears on ground at remote location when pressing F5, or F6.

  • Added remote camera view, toggled by pressing Shift + "C" on vehicles with camera.

  • Added digital instrument for camera in panels, tag name, dg_camera.

  • Added specific logics for QuadRotor autopilot, for takeoff, landing, navigation and return home.

About version 2.6.4 Ex

This versions is essentially the same as latest version 2.6.4, however under the hood it uses new libraries for networking and X files loading andanimation. The program is 99% compatible with older vehicles and animations, butin rare cases some files may not load, this is normal, and does not indicatebugs in the program but merely a change in X file format made by Microsoft inrecent D3DX library. Networking was completely changed, it is working much faster now than itworked before, however, the UDP protocol required a change of architecture frompeer to peer, to client server, as a result the host cannot migrate as before,when the host machine leaves the session, the session is terminated. Networking mode in the Ex version connects only with other Ex versions, do not connect with ordinary versions, it will not work. To host a networking session, the host machine should define itself as DMZ-Host in the router on which it is connected.

Experimental features:

  • Program was compiled with Windows10 compatibility.

  • DirectPlay networking was replaced with Enet UDP networking prototcol.

  • Networking changed from peer-to-peer to client server.

  • Some older x files and animations may not load properly because of use of new D3DX library.

  • Replaced the defaults old vehicles for compatible versions.

Source

Steam News / 5 March 2017

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