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Steam News27 February 20264mo ago

Major updates coming soon!

The recent playtest gave so much helpful feedback and ideas! I've implemented almost all of it; here's what's been done so far that you can expect to see in version 12 in the next playtest: Complete overhaul of alien ci

Full notes

Full Vega Chronicle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions3 changes1 removal
  • Events
  • Gameplay
  • UI and audio
  • Balance
  • Performance
addedCompletely new random event/happiness system
addedTechs added to demo: Starbases, Hyper-thrusters, Colony shuttles
removedRemoved nexus techs; nexuses are available by default
changedPlay/pause button for game-over graph
changedIncreased missile damage
changedChanged ancestral virtues available to demo

Vega Chronicle changes

addedCompletely new random event/happiness system
addedTechs added to demo: Starbases, Hyper-thrusters, Colony shuttles
removedRemoved nexus techs; nexuses are available by default
changedPlay/pause button for game-over graph
changedIncreased missile damage

The recent playtest gave so much helpful feedback and ideas! I've implemented almost all of it; here's what's been done so far that you can expect to see in version 12 in the next playtest:

  • Complete overhaul of alien civilization behavior

  • Completely new random event/happiness system

  • Colony shuttles: claim planets in the same system as your existing colonies

  • Build queues

  • Rally points

  • Techs added to demo: Starbases, Hyper-thrusters, Colony shuttles

  • Destroyed structures can be repaired

  • Show the route of the selected fleet in a different color

  • Removed nexus techs; nexuses are available by default

  • Play/pause button for game-over graph

  • Increased missile damage

  • Changed ancestral virtues available to demo

  • Added cheat codes for playtesting

  • Fixed many bugs and crashes

Source

Steam News / 27 February 2026

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