Full notes
Full Vega Chronicle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Vega Chronicle changes
We have been updating the game with all the great feedback we got from our last playtest, including improved galaxy generation, more aggressive enemy AI, and new ancestral virtues, such as:
Gastronomist: "Excess food production increases happiness.",
Transmogrify: "Farms, mines, labs and colony bases can be can be transformed into farms, mines, and labs.",
and Desert bloom: "Arid homeworld. You can terraform arid planets."
We're going to run another public playtest November 1-14!
Source
Changelog.gg summarizes and formats this update. How we read updates.
