Full notes
Full Vectro Blast update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- UI and audio
Starting today, we will be releasing a series of regular updates for our game.
Due to a Holiday season, this update doesn’t contain a lot of changes. The rest of the updates will be coming in monthly intervals and you’ll be getting more new features, or fixes.
Controls change
Controls are now customizable, and you can also choose from a couple of new ways to control your game. You can now switch between the guns in one direction, up or down. This setting is linked to the back/forward buttons on your mouse by default. This means you can change your weapons with your mouse on the fly, if you have those buttons.
Unfortunately, the option to control your game with a gamepad has not been finished yet. We’re hoping to bring you this feature in the next updates!
Bugfixes
The Seekers description in the update menu wasn’t centered.
The in-game settings background was darkened.
The Clone Squares cloning effect was reduced: It could cause the game running slow on lower end machines.
Rarely, the game could be showing zero heath, but you were still alive.
Added a prevention for getting stuck in a wall.
The next update is coming in January, and one of the main features is going to be a localization support, but you can expect a couple of other cool updates as well!
Source
Changelog.gg summarizes and formats this update. How we read updates.
