What changed
5 fixes0 additions2 changes0 removals
fixedAn update has been deployed to the live environment ! While this patch has been tested, further testing may be required to ensure the issues fixed in this build do not reappear.
changedLet me know below or on our Discord server:
changedBALANCE CHANGES:Lowered cost of Cargo Port from 150 gold to 140 gold
fixedBUG FIXES:Fixed multiple issues inside of the entity tracking system that could cause turrets to not properly receive tracker updates, leaving them in an idle state
fixedBUG FIXES:Fixed changing the world name through the editor window permanently bricking the save
fixedBUG FIXES:Fixed power poles being disabled due to a hidden game rule
Vectorio changes
fixedAn update has been deployed to the live environment ! While this patch has been tested, further testing may be required to ensure the issues fixed in this build do not reappear.
changedLet me know below or on our Discord server:
changedLowered cost of Cargo Port from 150 gold to 140 gold
fixedFixed multiple issues inside of the entity tracking system that could cause turrets to not properly receive tracker updates, leaving them in an idle state
fixedFixed changing the world name through the editor window permanently bricking the save
An update has been deployed to the live environment! While this patch has been tested, further testing may be required to ensure the issues fixed in this build do not reappear.
Questions? Comments? Concerns?
Let me know below or on our Discord server:
https://discord.gg/vectorio
Patch Notes
BALANCE CHANGES:
BUG FIXES:
Fixed multiple issues inside of the entity tracking system that could cause turrets to not properly receive tracker updates, leaving them in an idle state
Fixed changing the world name through the editor window permanently bricking the save
Fixed power poles being disabled due to a hidden game rule
Fixed object pooling issue with Hives