Full notes
Full Vector 36 update
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What changed
- Compatibility
This update features multiple major and minor changes to the game that should improve the experience. Most notably: • The physics system has been updated (again) to change the way the skimmers perform at higher speeds. Instead of a being a drag value placed on all parts, there is now a single drag value on the chassis. Initially, all parts were given very minute drag values to create a more robust simulation experience. There's not much air on mars, but I figured a small enough value wouldn't hurt anything. I was wrong, at 1200 kph. Top mounted parts would eventually torque the chassis upwards, low mounted, downward, etc at high enough speeds, leading to a lot of instability. The new model MAY UPSET some of your skimmers dynamics. And for this I apologize, but after tweaking your skimmer to accommodate, you will hopefully find that your skimmer and all skimmers are much more stable than they used to be. • Heat warning moved down to 50% instead of 75%. This means much earlier warning that fire is coming, but I also leave the chime on longer. • Various garage updates. UI has been changed to make more sense. Test Area has been relit, various garage tweaks have yielded better stability. • The Steam interface has been vastly improved. There was an issue with a duplicate steam manager bungling data. Challenge events are allowing loser skimmer purchases in store again. • Repair bots finally warp to your location to help assemble faster. This was a long time coming, and I didnt want to fake any motion, but it is really clear that the bots take way too long. Hopefully this will remedy that. • Other various tweaks and improvements to the game. • Oh, and Multiplayer Beta (Beta!) is now live. Go here for instructions: https://discord.gg/DyNRuAF • :D Thanks! -Ryan
Source
Changelog.gg summarizes and formats this update. How we read updates.
