Update log
Full Vaultbreakers update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Server
- Gameplay
- Maps
TONS OF NEW CONTENT IN THIS PLAYTEST!
Patch notes will be released on Playtest's day
Get ready to playtest Project F4E in Europe and North America starting today and for 4 DAYS! Wait a minute… Someone is telling me that we’ll also have a South American Server for this test!
PLAYTEST DATE
EU: April 10th to April 13th, 4PM to 9PM CEST NA/SA : April 10th to April 13th, 4PM to 9PM PST
We’ll open the servers at 2 pm CEST instead of 4 pm on April 10th to prevent critical issues!
WHAT’S NEW?
If you missed our previous Steam news, here is a preview of what we added in this Playtest.
PATROLS
Now, several monsters will scout the area instead of staying static and idling.
NAMED ENEMIES
You’ll now be able to find some unique and named enemies across the map. They have their own goal and might impact the state of the map! One of them is PitPaw, the mad alchemist. PitPaw wants to run an experiment on a rare breed of Shardspine Muncher and must go to his lab to conduct it. What will happen if he succeeds? I wonder.
NEW PROGRESSION SYSTEM
We want players to unlock new content and elements gradually. That’s why we are experimenting with a new quest chain system to gain access to the Dragon Vault. The Vault is a dangerous place, and you’ll have to prove your might before you can break into it!
MONTH OF FUN #2
Get ready for epic Giveaways, Contests, and surprises across all our games for one month! The current event linked to our game Minion Masters is already live! Join our Discord server to keep an eye on the upcoming events and join the fun by CLICKING HERE!
Source
