Full notes
Full Vault of the Vanquished update
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What changed
- Store
- Gameplay
- UI and audio
Vault of the Vanquished changes
Steam Next Fest is HERE!
...and so is a MAJOR Update for the Vault of The Vanquished Demo! So lets get straight into it!
This is something I have had plan since the demo launch! There is now a completely revamped main menu for you all to check out and navigate! There are a few features that have YET to be in the game, so lets check those out!
Feel like the game is getting easier, or more of a grind to get those abilities you want? WELL now there is finally a difficulties menu, Higher Risk = Higher Reward! You get harder Enemies, but they also grant you more Crystals you can use in the shop!
BUT now for the more minor things added to the main menu!
There are now customized cursors you can use in game! It's a minor thing, but I want this game to be as customizable as possible for you to have an experience that feels more like yours!
One thing that I have seen lots of feedback on, is the audio, and that's why I spent some time working on...
The game had some issues with audio not sinking properly, sooo I spent lots of time making sure it now actually affects what you are turning up or down on the slider! No more max volume sounds when everything is turned down to the minimum haha.
Also sliders now actually progress instead of basically being silent when you get them to the half way mark!
Now for the last 2 things to show you all!
The shop keeper now has a cat! Doesn't affect anything game play-wise but is a great addition to the shop area!
Give him a pet while vanquishing some Vanquished!
Now the last thing...
The newest trailer is finally up for Vault of The Vanquished so make sure to check that out below! 😄
And that's about it folks! So grateful for you to be with me in this journey of releasing my first ever Steam Game!
I'll see you all MARCH 15th for the launch of
Source
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